Dokdo, Korea version 1.0
  • description

    Thanks to Jerry, KS, Jayeonin, Pierrot :)

  • authors

    kmsi 12

  • downloads
    voxlap .vxl 2.04 MiB
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    pyspades .txt 1.24 KiB
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  • text file
    name = 'Dokdo, Korea'
    version = '1'
    author = 'kmsi'
    description = ('Thanks to Jerry, KS, Jayeonin, Pierrot :)')
    
    # script
    
    from pyspades.constants import *
    
    from pyspades.server import ServerConnection
    
    import random
    
    def get_entity_location(team, entity_id):
    
    
        if entity_id == GREEN_FLAG:
    
            return (351, 272, 55)
    
        if entity_id == BLUE_FLAG:
    
            return (104, 290, 57)
    
        if entity_id == GREEN_BASE:
    
            return (359, 273, 57)
    
        if entity_id == BLUE_BASE:
    
            return (112, 288, 57)
    
    
    
    spawn_locations_blue = [
         (135, 299, 55),
         (169, 316, 53),
         (148, 279, 53)
    ]
    
    spawn_locations_green = [
         (313, 226, 53),
         (294, 224, 53),
         (301, 186, 53)
    ]
    
    def get_spawn_location(connection):
        if connection.team is connection.protocol.blue_team:
            x, y, z = random.choice(spawn_locations_blue)
        elif connection.team is connection.protocol.green_team:
            x, y, z = random.choice(spawn_locations_green)
        z -= 2.4 # magic numbers
        x += 0.5
        y += 0.5
        if connection.protocol.map.get_z(x, y) <= z:
            # allows spawning lower if the ground is destroyed
            return x, y, z
        else:
            return x, y, connection.protocol.map.get_z(x, y)