name = 'Dokdo, Korea' version = '1' author = 'kmsi' description = ('Thanks to Jerry, KS, Jayeonin, Pierrot :)') # script from pyspades.constants import * from pyspades.server import ServerConnection import random def get_entity_location(team, entity_id): if entity_id == GREEN_FLAG: return (351, 272, 55) if entity_id == BLUE_FLAG: return (104, 290, 57) if entity_id == GREEN_BASE: return (359, 273, 57) if entity_id == BLUE_BASE: return (112, 288, 57) spawn_locations_blue = [ (135, 299, 55), (169, 316, 53), (148, 279, 53) ] spawn_locations_green = [ (313, 226, 53), (294, 224, 53), (301, 186, 53) ] def get_spawn_location(connection): if connection.team is connection.protocol.blue_team: x, y, z = random.choice(spawn_locations_blue) elif connection.team is connection.protocol.green_team: x, y, z = random.choice(spawn_locations_green) z -= 2.4 # magic numbers x += 0.5 y += 0.5 if connection.protocol.map.get_z(x, y) <= z: # allows spawning lower if the ground is destroyed return x, y, z else: return x, y, connection.protocol.map.get_z(x, y)