Clock Town version 2.0
  • description

    A much better version of Termina. This time to Scale!

  • authors

    Sasquatch 18

  • downloads
    voxlap .vxl 2.17 MiB
    Download
    pyspades .txt 1.80 KiB
    Download
  • tags

    Water damage 🌊

  • text file
    name = 'Clock Town'
    version = '2.0'
    author = 'Sasquatch'
    description = ('A much better version of Termina. This time to Scale!')
    extensions = { 'water_damage' : 5 }
    protected = ['A1', 'A2', 'A3', 'A4', 'A5', 'A6', 'A7', 'A8', 'B1', 'B2', 'B3', 'B4', 'B5', 'B6', 'B7', 'B8', 'C1', 'C2', 'C3', 'C4', 'C5', 'C6', 'C7', 'C8', 'D1', 'D2', 'D3', 'D4', 'D5', 'D6', 'D7', 'D8', 'E1', 'E2', 'E3', 'E4', 'E5', 'E6', 'E7', 'E8', 'F1', 'F2', 'F3', 'F4', 'F5', 'F6', 'F7', 'F8', 'G1', 'G2', 'G3', 'G4', 'G5', 'G6', 'G7', 'G8', 'H1', 'H2', 'H3', 'H4', 'H5', 'H6', 'H7', 'H8']
    
    
    # scripting
    
    from random import randrange, choice
    from pyspades.constants import *
    from pyspades.server import ServerConnection
    from commands import choice
    
    def get_entity_location(team, entity_id):
        if entity_id == BLUE_FLAG:
            return (511, 511, 1)
        if entity_id == BLUE_BASE:
            return (511, 511, 1)
        if entity_id == GREEN_FLAG:
            return (1, 1, 1)
        if entity_id == GREEN_BASE:
            return (1, 1, 1)
    
    spawn_locations_blue = [
        (252, 232, 56),
        (222, 265, 60),
        (222, 248, 57),
        (223, 223, 57),
        (222, 234, 56),
        (239, 230, 56),
        (223, 257, 60),
        (211, 255, 61),
        (211, 226, 61),
        (230, 207, 61),
        (252, 207, 61)
    ]
    
    spawn_locations_green = [
        (247, 293, 56),
        (279, 265, 53),
        (277, 238, 52),
        (273, 283, 53),
        (254, 293, 53),
        (240, 297, 55),
        (304, 257, 61),
        (285, 302, 61),
        (248, 303, 61),
        (301, 287, 61),
        (277, 250, 53)
    ]
    
    def get_spawn_location(connection):
        if connection.team is connection.protocol.blue_team:
    	x, y, z = choice(spawn_locations_blue)
    	return x, y, z
        if connection.team is connection.protocol.green_team:
    	x, y, z = choice(spawn_locations_green)
    	return x, y, z
    
    fog = (250, 200, 100)