name = 'Clock Town' version = '2.0' author = 'Sasquatch' description = ('A much better version of Termina. This time to Scale!') extensions = { 'water_damage' : 5 } protected = ['A1', 'A2', 'A3', 'A4', 'A5', 'A6', 'A7', 'A8', 'B1', 'B2', 'B3', 'B4', 'B5', 'B6', 'B7', 'B8', 'C1', 'C2', 'C3', 'C4', 'C5', 'C6', 'C7', 'C8', 'D1', 'D2', 'D3', 'D4', 'D5', 'D6', 'D7', 'D8', 'E1', 'E2', 'E3', 'E4', 'E5', 'E6', 'E7', 'E8', 'F1', 'F2', 'F3', 'F4', 'F5', 'F6', 'F7', 'F8', 'G1', 'G2', 'G3', 'G4', 'G5', 'G6', 'G7', 'G8', 'H1', 'H2', 'H3', 'H4', 'H5', 'H6', 'H7', 'H8'] # scripting from random import randrange, choice from pyspades.constants import * from pyspades.server import ServerConnection from commands import choice def get_entity_location(team, entity_id): if entity_id == BLUE_FLAG: return (511, 511, 1) if entity_id == BLUE_BASE: return (511, 511, 1) if entity_id == GREEN_FLAG: return (1, 1, 1) if entity_id == GREEN_BASE: return (1, 1, 1) spawn_locations_blue = [ (252, 232, 56), (222, 265, 60), (222, 248, 57), (223, 223, 57), (222, 234, 56), (239, 230, 56), (223, 257, 60), (211, 255, 61), (211, 226, 61), (230, 207, 61), (252, 207, 61) ] spawn_locations_green = [ (247, 293, 56), (279, 265, 53), (277, 238, 52), (273, 283, 53), (254, 293, 53), (240, 297, 55), (304, 257, 61), (285, 302, 61), (248, 303, 61), (301, 287, 61), (277, 250, 53) ] def get_spawn_location(connection): if connection.team is connection.protocol.blue_team: x, y, z = choice(spawn_locations_blue) return x, y, z if connection.team is connection.protocol.green_team: x, y, z = choice(spawn_locations_green) return x, y, z fog = (250, 200, 100)