Based on real port in Busan, Korea. Enjoy!
voxlap .vxl | 2.82 MiB | |
pyspades .txt | 1.94 KiB |
name = 'Busan Port'
version = '1'
author = 'ilrak, phalanx, kmsi'
description = 'Based on real port in Busan, Korea. Enjoy!'
extensions = {
'boundary_damage' :
{
'left' : 95,
'right' : 416,
'top' : 31,
'bottom' : 480,
'damage' : 30
}
}
#script
from pyspades.constants import *
from pyspades.server import ServerConnection
import random
def get_entity_location(team, entity_id):
if entity_id == BLUE_FLAG:
return (396, 470, 53)
if entity_id == GREEN_FLAG:
return (396, 41, 53)
if entity_id == BLUE_BASE:
return (406, 470, 53)
if entity_id == GREEN_BASE:
return (406, 41, 53)
spawn_locations_blue = [
(396, 450, 53),
(283, 450, 53),
(208, 450, 53)
]
spawn_locations_green = [
(396, 61, 53),
(283, 61, 53),
(208, 61, 53)
]
def get_spawn_location(connection):
if connection.team is connection.protocol.blue_team:
x, y, z = random.choice(spawn_locations_blue)
elif connection.team is connection.protocol.green_team:
x, y, z = random.choice(spawn_locations_green)
z -= 0 # magic numbers
x += 0
y += 0
if connection.protocol.map.get_z(x, y) <= z:
# allows spawning lower if the ground is destroyed
return x, y, z
else:
return x, y, connection.protocol.map.get_z(x, y)
global protected_x, protected_y
protected_x=[95,416]
protected_y=[31,480]
# protects specific x, y coordinate from building
# by kmsi([email protected])
def on_block_destroy(self, x, y, z, mode):
if (x==protected_x[0]) or (x==protected_x[1]) or (y==protected_y[0]) or (y==protected_y[1]):
return False
def on_block_build_attempt(self, x, y, z):
if (x==protected_x[0]) or (x==protected_x[1]) or (y==protected_y[0]) or (y==protected_y[1]):
return False