name = 'Busan Port' version = '1' author = 'ilrak, phalanx, kmsi' description = 'Based on real port in Busan, Korea. Enjoy!' extensions = { 'boundary_damage' : { 'left' : 95, 'right' : 416, 'top' : 31, 'bottom' : 480, 'damage' : 30 } } #script from pyspades.constants import * from pyspades.server import ServerConnection import random def get_entity_location(team, entity_id): if entity_id == BLUE_FLAG: return (396, 470, 53) if entity_id == GREEN_FLAG: return (396, 41, 53) if entity_id == BLUE_BASE: return (406, 470, 53) if entity_id == GREEN_BASE: return (406, 41, 53) spawn_locations_blue = [ (396, 450, 53), (283, 450, 53), (208, 450, 53) ] spawn_locations_green = [ (396, 61, 53), (283, 61, 53), (208, 61, 53) ] def get_spawn_location(connection): if connection.team is connection.protocol.blue_team: x, y, z = random.choice(spawn_locations_blue) elif connection.team is connection.protocol.green_team: x, y, z = random.choice(spawn_locations_green) z -= 0 # magic numbers x += 0 y += 0 if connection.protocol.map.get_z(x, y) <= z: # allows spawning lower if the ground is destroyed return x, y, z else: return x, y, connection.protocol.map.get_z(x, y) global protected_x, protected_y protected_x=[95,416] protected_y=[31,480] # protects specific x, y coordinate from building # by kmsi(kmsiapps@gmail.com) def on_block_destroy(self, x, y, z, mode): if (x==protected_x[0]) or (x==protected_x[1]) or (y==protected_y[0]) or (y==protected_y[1]): return False def on_block_build_attempt(self, x, y, z): if (x==protected_x[0]) or (x==protected_x[1]) or (y==protected_y[0]) or (y==protected_y[1]): return False