Skip to content
Success

Console Output

Started by an SCM change
Running as SYSTEM
Building in workspace /var/lib/jenkins/workspace/SpadesX
The recommended git tool is: NONE
No credentials specified
 > git rev-parse --resolve-git-dir /var/lib/jenkins/workspace/SpadesX/.git # timeout=10
Fetching changes from the remote Git repository
 > git config remote.origin.url https://github.com/SpadesX/SpadesX.git # timeout=10
Fetching upstream changes from https://github.com/SpadesX/SpadesX.git
 > git --version # timeout=10
 > git --version # 'git version 2.30.2'
 > git fetch --tags --force --progress -- https://github.com/SpadesX/SpadesX.git +refs/heads/*:refs/remotes/origin/* # timeout=10
 > git rev-parse refs/remotes/origin/master^{commit} # timeout=10
Checking out Revision 8a40603a1184cafa8e99edfe63c5056bcc746b71 (refs/remotes/origin/master)
 > git config core.sparsecheckout # timeout=10
 > git checkout -f 8a40603a1184cafa8e99edfe63c5056bcc746b71 # timeout=10
Commit message: "CmakeLists.txt: Enable Link Time Optimizations"
 > git rev-list --no-walk aa8afbc41e310fb3a5a9cc1b1017224866269452 # timeout=10
[SpadesX] $ /bin/sh -xe /tmp/jenkins2750079348284839621.sh + git clean -f -d -x Removing build/ + git submodule init + git submodule update [SpadesX] $ /bin/sh -xe /tmp/jenkins1128119330759125051.sh + mkdir -p build + cd build + cmake -G Unix Makefiles -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=i686-w64-mingw32-gcc -DCMAKE_CXX_COMPILER=i686-w64-mingw32-g++ -DCMAKE_SYSTEM_NAME=Windows -DCMAKE_EXE_LINKER_FLAGS=-static -DCMAKE_FIND_ROOT_PATH=/usr/i686-w64-mingw32 -DCMAKE_FIND_ROOT_PATH_MODE_PROGRAM=NEVER -DCMAKE_FIND_ROOT_PATH_MODE_LIBRARY=ONLY -DCMAKE_FIND_ROOT_PATH_MODE_INCLUDE=ONLY .. -- The C compiler identification is GNU 10.0.0 -- The CXX compiler identification is GNU 10.0.0 -- Detecting C compiler ABI info -- Detecting C compiler ABI info - done -- Check for working C compiler: /usr/bin/i686-w64-mingw32-gcc - skipped -- Detecting C compile features -- Detecting C compile features - done -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done -- Check for working CXX compiler: /usr/bin/i686-w64-mingw32-g++ - skipped -- Detecting CXX compile features -- Detecting CXX compile features - done -- Performing Test CMAKE_HAVE_LIBC_PTHREAD -- Performing Test CMAKE_HAVE_LIBC_PTHREAD - Failed -- Looking for pthread_create in pthreads -- Looking for pthread_create in pthreads - not found -- Looking for pthread_create in pthread -- Looking for pthread_create in pthread - found -- Found Threads: TRUE -- Could NOT find PkgConfig (missing: PKG_CONFIG_EXECUTABLE) -- Found enet: /usr/i686-w64-mingw32/lib/libenet.a -- Found Git: /usr/bin/git (found version "2.30.2") -- Configuring done -- Generating done -- Build files have been written to: /var/lib/jenkins/workspace/SpadesX/build + make -j 4 [ 1%] Building C object Extern/libmapvxl/CMakeFiles/mapvxl.dir/libmapvxl.c.obj [ 2%] Linking C static library libmapvxl.a [ 2%] Built target mapvxl [ 7%] Building C object Source/Util/CMakeFiles/Util.dir/Checks/PacketChecks.c.obj [ 7%] Building C object Source/Util/CMakeFiles/Util.dir/Checks/TimeChecks.c.obj [ 7%] Building C object Source/Util/CMakeFiles/Util.dir/Checks/PlayerChecks.c.obj [ 7%] Building C object Source/Util/CMakeFiles/Util.dir/Checks/PositionChecks.c.obj [ 8%] Building C object Source/Util/CMakeFiles/Util.dir/Queue.c.obj [ 9%] Building C object Source/Util/CMakeFiles/Util.dir/Compress.c.obj [ 10%] Building C object Source/Util/CMakeFiles/Util.dir/DataStream.c.obj [ 11%] Building C object Source/Util/CMakeFiles/Util.dir/Physics.c.obj [ 13%] Building C object Source/Util/CMakeFiles/Util.dir/Line.c.obj [ 14%] Building C object Source/Util/CMakeFiles/Util.dir/Log.c.obj [ 15%] Building C object Source/Util/CMakeFiles/Util.dir/Nanos.c.obj [ 16%] Building C object Source/Util/CMakeFiles/Util.dir/Notice.c.obj [ 17%] Building C object Source/Util/CMakeFiles/Util.dir/Weapon.c.obj [ 19%] Linking C static library libUtil.a [ 19%] Built target Util [ 23%] Building C object Source/Server/CMakeFiles/Server.dir/Commands/Ban.c.obj [ 23%] Building C object Source/Server/CMakeFiles/Server.dir/Commands/Admin.c.obj [ 23%] Building C object Source/Server/CMakeFiles/Server.dir/Commands/CommandManager.c.obj [ 23%] Building C object Source/Server/CMakeFiles/Server.dir/Commands/Clin.c.obj [ 25%] Building C object Source/Server/CMakeFiles/Server.dir/Commands/Help.c.obj [ 26%] Building C object Source/Server/CMakeFiles/Server.dir/Commands/Intel.c.obj [ 27%] Building C object Source/Server/CMakeFiles/Server.dir/Commands/Invisible.c.obj [ 28%] Building C object Source/Server/CMakeFiles/Server.dir/Commands/Kick.c.obj [ 29%] Building C object Source/Server/CMakeFiles/Server.dir/Commands/Kill.c.obj [ 30%] Building C object Source/Server/CMakeFiles/Server.dir/Commands/Login.c.obj [ 32%] Building C object Source/Server/CMakeFiles/Server.dir/Commands/Master.c.obj [ 33%] Building C object Source/Server/CMakeFiles/Server.dir/Commands/Mute.c.obj [ 34%] Building C object Source/Server/CMakeFiles/Server.dir/Commands/PrivateMessage.c.obj [ 35%] Building C object Source/Server/CMakeFiles/Server.dir/Commands/Ratio.c.obj [ 36%] Building C object Source/Server/CMakeFiles/Server.dir/Commands/Reset.c.obj [ 38%] Building C object Source/Server/CMakeFiles/Server.dir/Commands/Say.c.obj [ 39%] Building C object Source/Server/CMakeFiles/Server.dir/Commands/Server.c.obj [ 40%] Building C object Source/Server/CMakeFiles/Server.dir/Commands/Teleport.c.obj [ 41%] Building C object Source/Server/CMakeFiles/Server.dir/Commands/Toggles.c.obj [ 42%] Building C object Source/Server/CMakeFiles/Server.dir/Commands/Unban.c.obj [ 44%] Building C object Source/Server/CMakeFiles/Server.dir/Commands/Ups.c.obj [ 45%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/BlockAction.c.obj [ 46%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/BlockLine.c.obj [ 47%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/ChangeTeam.c.obj [ 48%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/ChangeWeapon.c.obj [ 50%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/CreatePlayer.c.obj [ 51%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/ExistingPlayer.c.obj [ 52%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/Grenade.c.obj [ 53%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/Hit.c.obj [ 54%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/InputData.c.obj [ 55%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/IntelCapture.c.obj [ 57%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/IntelDrop.c.obj [ 58%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/IntelPickup.c.obj [ 59%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/KillAction.c.obj [ 60%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/MapChunk.c.obj [ 61%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/MapStart.c.obj [ 63%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/Message.c.obj [ 64%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/MoveObject.c.obj [ 65%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/OrientationData.c.obj [ 66%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/PacketManager.c.obj [ 67%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/PlayerLeft.c.obj [ 69%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/PositionData.c.obj [ 70%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/Restock.c.obj [ 71%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/SetColor.c.obj [ 72%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/SetHP.c.obj [ 73%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/SetTool.c.obj [ 75%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/ShortPlayerData.c.obj [ 76%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/StateData.c.obj [ 77%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/VersionRequestResponse.c.obj [ 78%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/WeaponInput.c.obj [ 79%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/WeaponReload.c.obj [ 80%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/WorldUpdate.c.obj [ 82%] Building C object Source/Server/CMakeFiles/Server.dir/Grenade.c.obj [ 83%] Building C object Source/Server/CMakeFiles/Server.dir/IntelTent.c.obj [ 84%] Building C object Source/Server/CMakeFiles/Server.dir/Nodes.c.obj [ 85%] Building C object Source/Server/CMakeFiles/Server.dir/Staff.c.obj [ 86%] Building C object Source/Server/CMakeFiles/Server.dir/Console.c.obj [ 88%] Building C object Source/Server/CMakeFiles/Server.dir/Events.c.obj [ 89%] Building C object Source/Server/CMakeFiles/Server.dir/Server.c.obj [ 90%] Building C object Source/Server/CMakeFiles/Server.dir/Master.c.obj [ 91%] Building C object Source/Server/CMakeFiles/Server.dir/Map.c.obj [ 92%] Building C object Source/Server/CMakeFiles/Server.dir/Gamemodes/Gamemodes.c.obj [ 94%] Building C object Source/Server/CMakeFiles/Server.dir/Ping.c.obj [ 95%] Building C object Source/Server/CMakeFiles/Server.dir/ParseConvert.c.obj [ 96%] Building C object Source/Server/CMakeFiles/Server.dir/Player.c.obj [ 97%] Linking C static library libServer.a [ 97%] Built target Server [ 98%] Building C object CMakeFiles/SpadesX.dir/Source/Main.c.obj [100%] Linking C executable SpadesX.exe [100%] Built target SpadesX + i686-w64-mingw32-strip --strip-all SpadesX.exe + zip -X -9 -j spadesx_win32.zip SpadesX.exe ../Source/Border_Hallway.json ../Source/Border_Hallway.vxl ../Source/config.json zip warning: name not matched: ../Source/Border_Hallway.json zip warning: name not matched: ../Source/Border_Hallway.vxl zip warning: name not matched: ../Source/config.json adding: SpadesX.exe (deflated 57%) Archiving artifacts Recording fingerprints Finished: SUCCESS