Summary
- Use new set like data structure in many places (entity system) (commit: 75131fa) (details)
- Allow channels to shrink in size (commit: 58c27c2) (details)
The file was modified | src/map.c (diff) |
The file was modified | src/grenade.c (diff) |
The file was modified | src/player.c (diff) |
The file was modified | src/sound.h (diff) |
The file was modified | src/weapon.c (diff) |
The file was added | src/entitysystem.c |
The file was modified | src/network.c (diff) |
The file was modified | src/grenade.h (diff) |
The file was added | src/entitysystem.h |
The file was modified | src/main.c (diff) |
The file was modified | src/hud.c (diff) |
The file was modified | src/player.h (diff) |
The file was modified | src/tracer.c (diff) |
The file was modified | src/CMakeLists.txt (diff) |
The file was modified | src/tracer.h (diff) |
The file was modified | src/sound.c (diff) |
The file was modified | src/particle.h (diff) |
The file was modified | src/particle.c (diff) |
The file was modified | src/channel.h (diff) |
The file was modified | src/channel.c (diff) |