Summary
- Source: Rework a lot of block action handler code (commit: 2cbb782) (details)
- WeaponInput.c: Remove useless else statement (commit: b3f8695) (details)
The file was added | Source/Util/Checks/WeaponChecks.h |
The file was added | Source/Util/Checks/BlockChecks.h |
The file was modified | Source/Server/Structs/ServerStruct.h (diff) |
The file was modified | Source/Util/Compress.c (diff) |
The file was modified | Source/Server/CMakeLists.txt (diff) |
The file was added | Source/Util/Checks/BlockChecks.c |
The file was added | Source/Util/Checks/WeaponChecks.c |
The file was modified | Source/Util/CMakeLists.txt (diff) |
The file was modified | Source/Server/Player.c (diff) |
The file was added | Source/Server/Block.c |
The file was added | Source/Server/Block.h |
The file was modified | Source/Server/Packets/WeaponInput.c (diff) |
The file was modified | Source/Server/Grenade.c (diff) |
The file was modified | Source/Server/Packets/BlockAction.c (diff) |
The file was modified | Source/Server/Packets/MapChunk.c (diff) |
The file was modified | Source/Server/Packets/MapStart.c (diff) |
The file was modified | Source/Util/Enums.h (diff) |
The file was modified | Source/Server/Packets/WeaponInput.c (diff) |