Changes
#528 (Jan 24, 2024, 3:57:55 PM)
- Fix damaged voxel z-fighting with greedy meshing enabled (commit: 332a8eb) — xtreme8000 / githubweb
#527 (Jan 22, 2024, 9:11:43 PM)
- hide hp/ammo in spectator mode as a hotfix for #162 (commit: 0bab22f) — xtreme8000 / githubweb
#526 (Jan 22, 2024, 9:04:23 PM)
- Do not allow to aim down sights while sprinting (commit: c9781b5) — xtreme8000 / githubweb
#525 (Jan 22, 2024, 6:40:23 PM)
- Implement #163 human-readable screenshot name (commit: d77a5ac) — xtreme8000 / githubweb
#521 (Jan 9, 2024, 10:51:49 PM)
- Refactor ping code logic (commit: 13ccea1) — xtreme8000 / githubweb
#506 (Oct 8, 2023, 10:21:40 PM)
- Rename SDL_LIBRARY to SDL_LIBRARIES (commit: 7fce8da) — xtreme8000 / githubweb
#500 (Aug 8, 2023, 9:45:17 AM)
- correctly terminate strings from incoming packets (commit: fc7ab02) — xtreme8000 / githubweb
#475 (Jan 6, 2023, 6:40:28 PM)
- Fix orientation packet processing (commit: 0070b53) — xtreme8000 / githubweb
#474 (Jan 4, 2023, 10:58:48 AM)
- Fix kamikaze bug (commit: ec45924) — xtreme8000 / githubweb
#449 (Sep 17, 2022, 3:36:17 PM)
- Fix jenkins windows build due to libdeflate change (commit: 0c2ed51) — xtreme8000 / githubweb
#419 (Jun 28, 2022, 1:12:50 PM)
- Fix wrong tent team color (commit: 04df7d5) — xtreme8000 / githubweb
#418 (Jun 25, 2022, 10:19:15 PM)
- Assign correct team color to grenade objects (commit: cb257d8) — xtreme8000 / githubweb
#417 (Jun 25, 2022, 7:18:59 PM)
- Update CMakeLists.txt (commit: b5e8596) — xtreme8000 / githubweb
#416 (Jun 25, 2022, 6:44:19 PM)
- Assign correct team color for gun selection screen (commit: 1e8bb20) — xtreme8000 / githubweb
#413 (Jun 20, 2022, 10:02:38 AM)
- src: Add restock flag to weapon_set (commit: 779896b) — xtreme8000 / githubweb
- Restock flag: use bool (commit: f83760e) — xtreme8000 / githubweb
#407 (Jun 3, 2022, 4:01:42 PM)
- Break possible infinite loop when using SDL2 (commit: 3b5e9c9) — xtreme8000 / githubweb
#393 (Apr 1, 2022, 9:13:28 AM)
- Add Haiku support (commit: 5087d4c) — xtreme8000 / githubweb
#392 (Mar 24, 2022, 11:03:42 AM)
- Simple "xbox" controller support (commit: 738d87d) — xtreme8000 / githubweb
#382 (Feb 21, 2022, 10:21:20 AM)
- Remove broken link to Google Play in the README (commit: 161a28a) — xtreme8000 / githubweb
#381 (Feb 15, 2022, 10:02:25 AM)
- network.c: Do not send Weapon input when sprinting (commit: 369d687) — xtreme8000 / githubweb
#380 (Feb 14, 2022, 2:36:30 PM)
- Fix cameracontroller code formatting (commit: 34b6a2e) — xtreme8000 / githubweb
#379 (Feb 14, 2022, 2:35:20 PM)
- Not move while typing in spec (commit: e82613b) — xtreme8000 / githubweb
#378 (Feb 14, 2022, 2:26:15 PM)
- window.c: disable the application-level Hi-DPI support on mac os, ref #145. (commit: fef5d8b) — xtreme8000 / githubweb
#375 (Feb 7, 2022, 6:24:29 PM)
- Add hidden show_player_arms setting (commit: 05171a2) — xtreme8000 / githubweb
#374 (Feb 7, 2022, 6:07:58 PM)
- Add additional GLFW3 library name (commit: cb42df0) — noreply / githubweb
#348 (Nov 11, 2021, 6:36:12 PM)
- Network.c: Allow orientation packets to be sent up to 120 times a second (commit: de8f77c) — xtreme8000 / githubweb
#339 (Sep 2, 2021, 9:41:49 AM)
- Update cglm dependency (commit: e9bd455) — xtreme8000 / githubweb
#329 (Aug 1, 2021, 4:19:35 PM)
- Improve dead player water animation (commit: c349084) — xtreme8000 / githubweb
#325 (Jul 6, 2021, 11:10:04 PM)
- Replace pow() in particle code with taylor series approximation at 1/60 (commit: 207ac3c) — xtreme8000 / githubweb
#321 (Jun 18, 2021, 3:34:43 PM)
- Checks that OpenAL sound source was actually allocated (commit: 1374354) — xtreme8000 / githubweb
- Don't play block placement sound when only replacing a block's color (commit: 1db9198) — xtreme8000 / githubweb
#317 (May 14, 2021, 6:36:57 PM)
- Bump up version (commit: a56d93b) — xtreme8000 / githubweb
#315 (May 14, 2021, 2:49:18 PM)
- This might solve the chat crash on "/analyze" (commit: 3a890b6) — xtreme8000 / githubweb
#314 (May 14, 2021, 2:45:23 PM)
- Packet extension: PlayerProperties (commit: 5dcbedb) — xtreme8000 / githubweb
#310 (May 3, 2021, 10:39:26 PM)
- Chunk greedy meshing: actually check if neighbour voxel is solid (rare issue with completely black blocks) (commit: 6b5433d) — xtreme8000 / githubweb
#309 (May 3, 2021, 8:48:21 PM)
- Team/gun screen select bug fix (#122) (commit: db811ff) — noreply / githubweb
#308 (May 2, 2021, 9:21:21 PM)
- Reset score when a player leaves (commit: 8c0b277) — xtreme8000 / githubweb
#307 (Apr 30, 2021, 3:12:39 PM)
- New feature: transparent dark chat background for better readability (commit: f4e208a) — xtreme8000 / githubweb
#306 (Apr 30, 2021, 12:01:33 PM)
- Speed up floating blocks detection (closed list was used inefficiently) (commit: 4469be1) — xtreme8000 / githubweb
#301 (Apr 12, 2021, 4:49:04 PM)
- Fix for a few minor things (commit: 9b1b551) — xtreme8000 / githubweb
- Fix up map greedy meshing using new libvxl interface (commit: 6121e87) — xtreme8000 / githubweb
#300 (Apr 7, 2021, 2:56:36 PM)
- Open links on GNU/Linux (commit: aea0f0c) — xtreme8000 / githubweb
- Setting: show_news now toggles serverlist news instead of opening link at exit (commit: 01eb6de) — xtreme8000 / githubweb
#299 (Apr 7, 2021, 2:12:06 PM)
- Disable map caching (commit: 49c6601) — xtreme8000 / githubweb
#298 (Apr 7, 2021, 1:36:56 PM)
- Improve setting slider with default values (commit: 5628fbb) — xtreme8000 / githubweb
#297 (Apr 6, 2021, 7:02:49 PM)
- Add save map feature/key (commit: e8d9e72) — xtreme8000 / githubweb
#296 (Apr 5, 2021, 7:42:08 PM)
- Restrict player model size (commit: 783535c) — xtreme8000 / githubweb
#294 (Mar 28, 2021, 9:02:14 AM)
- Unstuck bouncy death camera (commit: f0ee9f3) — xtreme8000 / githubweb
#293 (Mar 27, 2021, 10:50:52 PM)
- Do not process/render spectators (commit: e1e8fa4) — xtreme8000 / githubweb
- Solves shotgun rapid detection kick (commit: 89bce63) — xtreme8000 / githubweb
#292 (Mar 27, 2021, 9:46:27 PM)
- Adapt to latest libvxl (commit: 6f15f57) — xtreme8000 / githubweb
#291 (Mar 23, 2021, 2:47:47 PM)
- libvxl: FetchContent (commit: ac6cced) — xtreme8000 / githubweb
#288 (Mar 22, 2021, 1:04:11 PM)
- See desc (commit: 2f8e2be) — xtreme8000 / githubweb
- Fix model voxel spacing when in voxlap rendering mode (commit: 727db31) — xtreme8000 / githubweb
- Displays intel holder on scoreboard (commit: e56614e) — xtreme8000 / githubweb
#287 (Mar 21, 2021, 10:53:38 AM)
- Force cglm options (commit: 9e4823d) — xtreme8000 / githubweb
#286 (Mar 20, 2021, 11:26:05 PM)
- increase CMake requirement to 3.14 (commit: 6a98875) — xtreme8000 / githubweb
#279 (Mar 20, 2021, 10:49:05 PM)
- See desc (commit: 2e1b032) — xtreme8000 / githubweb
#270 (Feb 8, 2021, 8:10:56 PM)
- Adds optional greedy meshing to kv6 models (commit: 059de93) — xtreme8000 / githubweb
#269 (Feb 6, 2021, 11:11:39 AM)
- Uses entity system for falling blocks (commit: 867de0f) — xtreme8000 / githubweb
- Makes kv6 model loading less dumb (commit: 54f1254) — xtreme8000 / githubweb
#253 (Nov 11, 2020, 10:38:13 PM)
- Ability to reset a key assignment back to default (commit: b4b3b18) — xtreme8000 / githubweb
#252 (Nov 11, 2020, 5:23:17 PM)
- Use new set like data structure in many places (entity system) (commit: 75131fa) — xtreme8000 / githubweb
- Allow channels to shrink in size (commit: 58c27c2) — xtreme8000 / githubweb
#249 (Nov 2, 2020, 10:50:41 PM)
- Use a single VBO for each glx object (commit: f1cb6d0) — xtreme8000 / githubweb
- Solve rare multithread crash caused by recently added falling blocks thread (commit: 84ea73b) — xtreme8000 / githubweb
#243 (Oct 18, 2020, 10:24:10 AM)
- Update picture in README (commit: 255fc36) — xtreme8000 / githubweb
#241 (Oct 15, 2020, 6:45:23 PM)
- Ping code rewrite (commit: 440ae5f) — xtreme8000 / githubweb
#240 (Oct 15, 2020, 12:57:31 PM)
- Brings back country flags to the server list (commit: dd71c71) — xtreme8000 / githubweb
#239 (Oct 15, 2020, 11:08:45 AM)
- Refactor damaged voxel code (commit: 28d378a) — xtreme8000 / githubweb
- Refactor falling blocks code (commit: b28b283) — xtreme8000 / githubweb
#238 (Oct 15, 2020, 12:17:16 AM)
- Adds missing libraries to README (commit: 01761ae) — xtreme8000 / githubweb
- Falling block calculations in another worker thread (commit: cd5a254) — xtreme8000 / githubweb
#228 (Oct 11, 2020, 6:26:54 PM)
- Adds hold to aim down sights (commit: c848203) — xtreme8000 / githubweb
#227 (Oct 11, 2020, 5:18:19 PM)
- Allows camera fov change in settings (commit: 9758533) — xtreme8000 / githubweb
#219 (Sep 10, 2020, 5:31:25 PM)
- Allow channels to grow in capacity (commit: 5591538) — xtreme8000 / githubweb
- Reduce load when there are many changes at once in the same chunk (commit: a838b06) — xtreme8000 / githubweb
#213 (Sep 2, 2020, 10:38:21 PM)
- Fix SDL2 backend (commit: 89c13ff) — xtreme8000 / githubweb
#212 (Sep 2, 2020, 12:05:52 PM)
- Allows to resolve a single key to multiple internal keys (commit: 7af1568) — xtreme8000 / githubweb
#211 (Sep 2, 2020, 10:40:22 AM)
- Better/Faster chunk generation scheduling (commit: 83a9a00) — xtreme8000 / githubweb
#210 (Sep 1, 2020, 10:17:03 PM)
- Fix dead link (commit: bac431a) — xtreme8000 / githubweb
#209 (Sep 1, 2020, 10:09:53 PM)
- Redone all UI (not ingame) (commit: c0ecbed) — xtreme8000 / githubweb
#207 (Aug 27, 2020, 7:01:34 PM)
- A few minor changes (commit: 4a92b1b) — xtreme8000 / githubweb
#191 (Jun 18, 2020, 12:31:44 PM)
- CMake update (commit: 2a94f19) — xtreme8000 / githubweb
#189 (Jun 18, 2020, 8:56:33 AM)
- Update jenkins URL (commit: caf0883) — xtreme8000 / githubweb
- Update http.h download URL (commit: 61a9c31) — xtreme8000 / githubweb
#188 (Jun 3, 2020, 9:08:45 PM)
- Fix spelling in death message (commit: a557918) — xtreme8000 / githubweb
#178 (May 2, 2020, 10:13:09 AM)
- Improve fog shading on player names (commit: 1fa76b1) — xtreme8000 / githubweb
- Improve/Solve fast physics time step issue (commit: 7d4a3b3) — xtreme8000 / githubweb
#176 (Apr 26, 2020, 11:30:08 PM)
- See desc (commit: 556858e) — xtreme8000 / githubweb
#173 (Apr 23, 2020, 8:03:33 AM)
- Models now correctly blend with fog again (commit: 4712bf8) — xtreme8000 / githubweb
#171 (Apr 20, 2020, 9:50:33 PM)
- Set correct blending on all occasions (commit: e64cf90) — xtreme8000 / githubweb
#170 (Apr 20, 2020, 8:24:27 PM)
- Model coloring now respects cube faces (commit: 9201b03) — xtreme8000 / githubweb
#169 (Apr 20, 2020, 3:01:25 PM)
- Fix team color when in display list mode (commit: 8283662) — xtreme8000 / githubweb
#167 (Apr 19, 2020, 9:22:34 PM)
- See desc (commit: a996f93) — xtreme8000 / githubweb
#159 (Apr 4, 2020, 10:25:29 PM)
- add missing includes, remove no longer needed map locks (commit: f970167) — xtreme8000 / githubweb
#156 (Apr 2, 2020, 5:01:15 PM)
- Tracer code rewritten and hopefully speed up, now similar to particle code (commit: 85f4bf6) — xtreme8000 / githubweb
#155 (Apr 2, 2020, 1:43:14 PM)
- Fill left/right screen edges with the scope's most outer pixel rows when scoping (important on different aspect ratios) (commit: f237ff7) — xtreme8000 / githubweb
#153 (Mar 25, 2020, 1:02:28 PM)
- See desc (commit: eae6b6c) — xtreme8000 / githubweb
#139 (Mar 8, 2020, 5:00:01 PM)
- use proper include style (commit: d01122b) — xtreme8000 / githubweb
#138 (Mar 8, 2020, 2:35:31 PM)
- Improve tesselator and add allocation tests (commit: 5772ca7) — xtreme8000 / githubweb
#137 (Mar 8, 2020, 2:15:30 PM)
- See desc (commit: d98ecb9) — xtreme8000 / githubweb
#136 (Mar 4, 2020, 2:22:58 PM)
- clang format everything (commit: b84c844) — xtreme8000 / githubweb
#135 (Mar 4, 2020, 1:33:55 PM)
- Bring back raw mouse input (commit: 9f68cdd) — xtreme8000 / githubweb
#132 (Dec 29, 2019, 8:55:44 PM)
- Chat now suppresses sprint (#98) (commit: 69d7332) — ByteBit / githubweb
#131 (Nov 21, 2019, 5:03:46 PM)
- Preserve existing blocks during linebuild (commit: b16c0b6) — xtreme8000 / githubweb
#130 (Nov 21, 2019, 4:40:51 PM)
- player hit test rewrite (commit: f483936) — xtreme8000 / githubweb
#129 (Nov 17, 2019, 10:31:10 PM)
- Update readme (commit: a9cabc5) — xtreme8000 / githubweb
#119 (Oct 22, 2019, 8:02:44 PM)
- See desc (commit: 7bfe628) — xtreme8000 / githubweb
#118 (Sep 9, 2019, 9:12:33 PM)
- See desc (commit: 9dc9e97) — xtreme8000 / githubweb
#92 (Aug 22, 2019, 7:06:36 PM)
- CMake rework (#56) (commit: 4fdeac8) — ByteBit / githubweb
#91 (Jun 16, 2019, 9:10:49 PM)
- See desc (commit: 66b5788) — xtreme8000 / githubweb
#90 (Jun 1, 2019, 8:05:58 PM)
- See desc (commit: 950a54c) — xtreme8000 / githubweb
#89 (May 24, 2019, 9:58:23 PM)
- android textures (commit: 962e028) — xtreme8000 / githubweb
#88 (May 24, 2019, 9:45:13 PM)
- android patch (commit: 3631df0) — xtreme8000 / githubweb
#87 (May 23, 2019, 7:58:59 PM)
- See desc (commit: e56c039) — xtreme8000 / githubweb
#85 (May 20, 2019, 4:03:51 PM)
- Update README (commit: 0f2648a) — xtreme8000 / githubweb
- See desc (commit: 20668ba) — xtreme8000 / githubweb
- See desc (commit: 8132915) — xtreme8000 / githubweb
- add invert-y support (commit: 7ad3230) — xtreme8000 / githubweb
- don't draw intel/tent when in top-left corner (commit: 6b426a7) — xtreme8000 / githubweb
- See desc (commit: 3551b1a) — xtreme8000 / githubweb
- Prepare for release (commit: afab133) — xtreme8000 / githubweb
- See desc (commit: d88ca3e) — xtreme8000 / githubweb
- Enable raw mouse input (#87) (commit: 931d1a4) — ByteBit / githubweb
#84 (Mar 15, 2019, 12:11:15 PM)
- Close #73 and shrink dead player AABB (commit: fb79e51) — xtreme8000 / githubweb
#83 (Mar 13, 2019, 2:39:56 PM)
- See desc (commit: 9b28468) — xtreme8000 / githubweb
#82 (Feb 5, 2019, 7:40:49 PM)
- don't crash when weapon is invalid (commit: c5333a0) — xtreme8000 / githubweb
#81 (Jan 30, 2019, 10:06:50 PM)
- Improve particle performance (commit: 5e3c946) — xtreme8000 / githubweb
#79 (Jan 26, 2019, 4:18:26 PM)
- Show map sector in team color below minimap (commit: 299f7ac) — xtreme8000 / githubweb
#78 (Jan 24, 2019, 4:20:32 PM)
#77 (Jan 24, 2019, 4:02:22 PM)
#76 (Jan 20, 2019, 10:38:47 PM)
- Allow for disconnect reason sent by the server (commit: 6d79240) — xtreme8000 / githubweb
#75 (Jan 20, 2019, 9:57:16 PM)
- Fix dr_wav error & show dead players on scoreboard (commit: 85884b5) — xtreme8000 / githubweb
#74 (Dec 18, 2018, 3:22:06 PM)
- See desc (commit: f51e8d6) — xtreme8000 / githubweb
#73 (Nov 19, 2018, 10:10:27 PM)
- add assets (commit: 764b74e) — xtreme8000 / githubweb
#72 (Nov 11, 2018, 11:03:36 PM)
- See desc (commit: 9bbc2af) — xtreme8000 / githubweb
#71 (Nov 10, 2018, 1:47:59 PM)
- Fix signed integer overflow causing wrong ip (commit: e76d5fb) — noreply / githubweb
#70 (Nov 6, 2018, 5:50:51 PM)
- actually use window_cpucores() for chunk gen (commit: a5ce575) — xtreme8000 / githubweb
#69 (Nov 5, 2018, 4:56:02 PM)
- add new disconnect reasons introduced on piqueserver (commit: f130421) — xtreme8000 / githubweb
#68 (Oct 28, 2018, 10:43:05 PM)
- See desc (commit: fcb2841) — xtreme8000 / githubweb
#64 (Sep 23, 2018, 9:54:40 PM)
- See desc (commit: 3ef89a5) — xtreme8000 / githubweb
#63 (Aug 27, 2018, 7:51:40 PM)
- See desc (commit: 4bc9a39) — xtreme8000 / githubweb
#62 (Aug 27, 2018, 6:09:59 PM)
- See desc (commit: 40d91db) — xtreme8000 / githubweb
#61 (Aug 27, 2018, 2:41:14 PM)
- Display correct locations of captured tents (#64) (commit: 3a9b4c7) — ByteBit / githubweb
#60 (Aug 13, 2018, 6:11:48 PM)
- Improve building description for dr_wav (#62) (commit: e63a8a9) — ByteBit / githubweb
#59 (Aug 1, 2018, 4:42:44 PM)
- See desc (commit: 8c4c3b1) — xtreme8000 / githubweb
#58 (Jul 30, 2018, 8:37:42 PM)
- See desc (commit: b424a16) — xtreme8000 / githubweb
#55 (Jul 22, 2018, 10:46:10 AM)
- See desc (commit: 126fbf1) — xtreme8000 / githubweb
#54 (Jul 19, 2018, 9:41:01 PM)
- serverlist now shows country flags (commit: 5011177) — xtreme8000 / githubweb
#53 (Jul 15, 2018, 9:35:33 AM)
- move/delete some files (commit: e27db7a) — xtreme8000 / githubweb
#52 (Jul 14, 2018, 9:03:40 PM)
- See desc (commit: 8dc0aaa) — xtreme8000 / githubweb
#51 (Jul 13, 2018, 9:05:51 PM)
- controls gui (commit: 29681a6) — xtreme8000 / githubweb
#50 (Jul 13, 2018, 5:58:20 PM)
- config now saves/applies (commit: 4e59531) — xtreme8000 / githubweb
#45 (Jul 12, 2018, 7:34:31 PM)
- wip settings gui (commit: 58b1925) — xtreme8000 / githubweb
#44 (Jul 11, 2018, 10:33:47 PM)
- See desc (commit: bf1f3db) — xtreme8000 / githubweb
#43 (Jul 11, 2018, 9:30:22 PM)
- test settings (commit: bd4aa8e) — xtreme8000 / githubweb
#40 (Jul 4, 2018, 1:12:18 PM)
- See desc (commit: 1cc2f53) — xtreme8000 / githubweb
#37 (Jun 29, 2018, 10:43:13 AM)
- See desc (commit: d788bd9) — xtreme8000 / githubweb
- Fix a few chat buffer issues (#54) (commit: 63e0b5b) — ByteBit / githubweb
#36 (May 22, 2018, 8:30:56 AM)
- Fix various undefined behaviors (commit: 0736596) — i / githubweb
#35 (May 17, 2018, 8:48:47 PM)
- See desc (commit: b2f0bf9) — xtreme8000 / githubweb
#34 (May 17, 2018, 6:03:02 PM)
- add stb_truetype to readme (commit: de0365b) — xtreme8000 / githubweb
#33 (May 17, 2018, 2:06:21 PM)
- See desc (commit: e844770) — xtreme8000 / githubweb
#32 (May 14, 2018, 9:43:35 PM)
- make voxel shades match voxlap (commit: db7337d) — xtreme8000 / githubweb
#31 (May 9, 2018, 3:07:14 PM)
- hide tent/intel when outside map bounds (for arena gamemode) (commit: 3779eb4) — xtreme8000 / githubweb
#30 (May 8, 2018, 9:50:14 AM)
- load keys from config (commit: 7872396) — xtreme8000 / githubweb
#29 (May 7, 2018, 3:57:56 PM)
#28 (May 7, 2018, 2:08:41 PM)
#27 (May 7, 2018, 12:22:25 PM)
- See desc (commit: ffbb928) — xtreme8000 / githubweb