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Started by user ByteBit
Running as SYSTEM
Building in workspace /var/jenkins_home/workspace/SpadesX
The recommended git tool is: NONE
No credentials specified
 > git rev-parse --resolve-git-dir /var/jenkins_home/workspace/SpadesX/.git # timeout=10
Fetching changes from the remote Git repository
 > git config remote.origin.url https://github.com/SpadesX/SpadesX.git # timeout=10
Fetching upstream changes from https://github.com/SpadesX/SpadesX.git
 > git --version # timeout=10
 > git --version # 'git version 2.39.2'
 > git fetch --tags --force --progress -- https://github.com/SpadesX/SpadesX.git +refs/heads/*:refs/remotes/origin/* # timeout=10
 > git rev-parse refs/remotes/origin/master^{commit} # timeout=10
Checking out Revision b83facaa3429995732f77a7f8f588132f0061e01 (refs/remotes/origin/master)
 > git config core.sparsecheckout # timeout=10
 > git checkout -f b83facaa3429995732f77a7f8f588132f0061e01 # timeout=10
Commit message: "Player.c: make z spawn offset the same as in pyspades"
 > git rev-list --no-walk b83facaa3429995732f77a7f8f588132f0061e01 # timeout=10
[SpadesX] $ /bin/sh -xe /tmp/jenkins12247833727970669540.sh + git clean -f -d -x Removing build/ + git submodule init + git submodule update [SpadesX] $ /bin/sh -xe /tmp/jenkins5450139758953526638.sh + mkdir -p build + cd build + cmake -G Unix Makefiles -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=i686-w64-mingw32-gcc -DCMAKE_CXX_COMPILER=i686-w64-mingw32-g++ -DCMAKE_SYSTEM_NAME=Windows -DCMAKE_EXE_LINKER_FLAGS=-static -DCMAKE_FIND_ROOT_PATH=/usr/i686-w64-mingw32 -DCMAKE_FIND_ROOT_PATH_MODE_PROGRAM=NEVER -DCMAKE_FIND_ROOT_PATH_MODE_LIBRARY=ONLY -DCMAKE_FIND_ROOT_PATH_MODE_INCLUDE=ONLY .. -- The C compiler identification is GNU 12.0.0 -- The CXX compiler identification is GNU 12.0.0 -- Detecting C compiler ABI info -- Detecting C compiler ABI info - done -- Check for working C compiler: /usr/bin/i686-w64-mingw32-gcc - skipped -- Detecting C compile features -- Detecting C compile features - done -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done -- Check for working CXX compiler: /usr/bin/i686-w64-mingw32-g++ - skipped -- Detecting CXX compile features -- Detecting CXX compile features - done -- Performing Test CMAKE_HAVE_LIBC_PTHREAD -- Performing Test CMAKE_HAVE_LIBC_PTHREAD - Failed -- Looking for pthread_create in pthreads -- Looking for pthread_create in pthreads - not found -- Looking for pthread_create in pthread -- Looking for pthread_create in pthread - found -- Found Threads: TRUE -- Found Git: /usr/bin/git (found version "2.39.2") -- Looking for fcntl -- Looking for fcntl - not found -- Looking for poll -- Looking for poll - not found -- Looking for getaddrinfo -- Looking for getaddrinfo - not found -- Looking for getnameinfo -- Looking for getnameinfo - not found -- Looking for gethostbyname_r -- Looking for gethostbyname_r - not found -- Looking for gethostbyaddr_r -- Looking for gethostbyaddr_r - not found -- Looking for inet_pton -- Looking for inet_pton - not found -- Looking for inet_ntop -- Looking for inet_ntop - not found -- Performing Test HAS_MSGHDR_FLAGS -- Performing Test HAS_MSGHDR_FLAGS - Failed -- Check size of socklen_t -- Check size of socklen_t - failed -- Configuring done -- Generating done -- Build files have been written to: /var/jenkins_home/workspace/SpadesX/build + make -j 4 [ 14%] Building C object Extern/spadesx_enet/CMakeFiles/enet.dir/Unity/unity_0_c.c.obj [ 14%] Building C object Extern/spadesx_enet/CMakeFiles/enet.dir/Unity/unity_1_c.c.obj [ 14%] Building C object Extern/libmapvxl/CMakeFiles/mapvxl.dir/Unity/unity_0_c.c.obj [ 19%] Linking C static library libmapvxl.a [ 19%] Built target mapvxl [ 28%] Building C object Source/Util/CMakeFiles/Util.dir/Unity/unity_2_c.c.obj [ 28%] Building C object Source/Util/CMakeFiles/Util.dir/Unity/unity_1_c.c.obj [ 33%] Building C object Source/Util/CMakeFiles/Util.dir/Unity/unity_0_c.c.obj In file included from /var/jenkins_home/workspace/SpadesX/build/Source/Util/CMakeFiles/Util.dir/Unity/unity_1_c.c:3: /var/jenkins_home/workspace/SpadesX/Source/Util/Compress.c:10:10: fatal error: zlib.h: No such file or directory 10 | #include <zlib.h> | ^~~~~~~~ compilation terminated. make[2]: *** [Source/Util/CMakeFiles/Util.dir/build.make:92: Source/Util/CMakeFiles/Util.dir/Unity/unity_1_c.c.obj] Error 1 make[2]: *** Waiting for unfinished jobs.... [ 38%] Linking C static library libenet.a make[1]: *** [CMakeFiles/Makefile2:265: Source/Util/CMakeFiles/Util.dir/all] Error 2 make[1]: *** Waiting for unfinished jobs.... [ 38%] Built target enet make: *** [Makefile:136: all] Error 2 Build step 'Execute shell' marked build as failure Archiving artifacts Recording fingerprints Finished: FAILURE