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  1. Tree: Make maps dynamic size and changable size per round (commit: e272372) (details)
Commit e272372487373861ee07013d9d8e682fc8d4828b by 16738302+Haxk20
Tree: Make maps dynamic size and changable size per round

This feature allows server owner to add any legit VXL map
into the config and if the map is different size than default
specify map_size in map config as array of 3 ints.
Order is XYZ.
(commit: e272372)
The file was modified Source/Util/Line.h (diff)
The file was modified Source/Commands.c (diff)
The file was modified Source/Gamemodes.c (diff)
The file was modified Source/Map.h (diff)
The file was modified Source/Protocol.h (diff)
The file was addedSource/Util/Line.c
The file was modified Source/Util/Physics.c (diff)
The file was modified Source/Structs.h (diff)
The file was modified Extern/libmapvxl (diff)
The file was modified Source/Packets.c (diff)
The file was modified Source/Protocol.c (diff)
The file was modified Source/Util/CMakeLists.txt (diff)
The file was modified Source/Map.c (diff)
The file was modified Source/Server.c (diff)
The file was modified Source/Util/Physics.h (diff)