Summary
- All: Check for memory allocation failures everywhere (commit: 50c9cf2) (details)
The file was modified | Source/Server/Packets/MapStart.c (diff) |
The file was modified | Source/Server/Packets/ExistingPlayer.c (diff) |
The file was modified | Source/Server/Packets/BlockLine.c (diff) |
The file was modified | Source/Server/Commands/CommandManager.c (diff) |
The file was modified | Source/Server/Player.c (diff) |
The file was modified | Source/Util/Compress.c (diff) |
The file was modified | Source/Server/Packets/BlockAction.c (diff) |
The file was modified | Source/Server/Events.h (diff) |
The file was added | Source/Util/Alloc.c |
The file was modified | Source/Util/CMakeLists.txt (diff) |
The file was modified | Source/Server/Nodes.c (diff) |
The file was modified | Source/Server/Packets/Message.c (diff) |
The file was modified | Source/Server/Packets/PacketManager.c (diff) |
The file was added | Source/Util/Alloc.h |
The file was modified | Source/Util/DataStream.c (diff) |
The file was modified | Source/Server/Packets/Grenade.c (diff) |
The file was modified | Source/Server/Map.c (diff) |
The file was modified | Source/Main.c (diff) |