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Summary

  1. See desc (commit: f51e8d6) (details)
Commit f51e8d6f9bf8aa5728d82b4f7e0b9b458dc21fff by xtreme8000
See desc
* replace some is-block-air checks with the actual function call
* reset camera zoom every time a new player is spectated
* improve position and orientation packet sending (only on actual
changes)
* dont render players which are in camera frustum but behind fog
(commit: f51e8d6)
The file was modified src/main.c (diff)
The file was modified src/common.h (diff)
The file was modified src/aabb.c (diff)
The file was modified src/grenade.c (diff)
The file was modified src/hud.c (diff)
The file was modified src/player.c (diff)
The file was modified src/network.c (diff)
The file was modified src/camera.c (diff)