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Summary

  1. Checks that OpenAL sound source was actually allocated (commit: 1374354) (details)
  2. Don't play block placement sound when only replacing a block's color (commit: 1db9198) (details)
Commit 137435451b611f5fb26730d26e8b9ae6b8c0da5c by xtreme8000
Checks that OpenAL sound source was actually allocated

fix for massive lag when lots of blocks are placed at once --> sound
entity system was filled up with inactive sound objects
(commit: 1374354)
The file was modified src/sound.c (diff)
Commit 1db9198b3e8a75cb7f740049a67d81df98346fe2 by xtreme8000
Don't play block placement sound when only replacing a block's color
(commit: 1db9198)
The file was modified src/network.c (diff)