Summary
- Use a single VBO for each glx object (commit: f1cb6d0) (details)
- Solve rare multithread crash caused by recently added falling blocks thread (commit: 84ea73b) (details)
The file was modified | src/glx.h (diff) |
The file was modified | src/glx.c (diff) |
The file was modified | src/chunk.c (diff) |