Started by user ByteBit Running as SYSTEM Building on master in workspace /var/lib/jenkins/workspace/BetterSpades > git rev-parse --is-inside-work-tree # timeout=10 Fetching changes from the remote Git repository > git config remote.origin.url https://github.com/xtreme8000/BetterSpades # timeout=10 Fetching upstream changes from https://github.com/xtreme8000/BetterSpades > git --version # timeout=10 > git fetch --tags --progress https://github.com/xtreme8000/BetterSpades +refs/heads/*:refs/remotes/origin/* > git rev-parse refs/remotes/origin/standalone^{commit} # timeout=10 > git rev-parse refs/remotes/origin/origin/standalone^{commit} # timeout=10 Checking out Revision 35559ab6990c2b7be541c5ca7ac57e37d92ccefc (refs/remotes/origin/standalone) > git config core.sparsecheckout # timeout=10 > git checkout -f 35559ab6990c2b7be541c5ca7ac57e37d92ccefc Commit message: "cmake update 3" > git rev-list --no-walk 35559ab6990c2b7be541c5ca7ac57e37d92ccefc # timeout=10 [BetterSpades] $ /bin/sh -xe /tmp/jenkins7271386613628747074.sh + git reset --hard HEAD HEAD is now at 35559ab cmake update 3 + git clean -f -d -x Removing bsresources.zip Removing build/BetterSpades/ Removing build/CMakeCache.txt Removing build/CMakeFiles/ Removing build/Makefile Removing build/cmake_install.cmake Removing build/src/ Removing deps/AL/ Removing deps/deflate.lib Removing deps/enet.lib Removing deps/glew32s.lib Removing deps/libdeflate.h Removing deps/libglfw3.a Removing deps/liblogc.a Removing deps/libopenal.a Removing src/dr_wav.c Removing src/http.h Removing src/ini.c Removing src/ini.h Removing src/lodepng/ Removing src/log.c Removing src/log.h Removing src/parson.c Removing src/parson.h Removing src/stb_truetype.h + cp -r /home/libs/deflate.lib /home/libs/enet.lib /home/libs/glew32s.lib /home/libs/libglfw3.a /home/libs/liblogc.a /home/libs/libopenal.a deps/ + cd deps/ + mkdir AL + cd AL + wget https://raw.githubusercontent.com/kcat/openal-soft/master/include/AL/al.h --2019-08-30 14:52:48-- https://raw.githubusercontent.com/kcat/openal-soft/master/include/AL/al.h Resolving raw.githubusercontent.com (raw.githubusercontent.com)... 151.101.0.133, 151.101.64.133, 151.101.128.133, ... Connecting to raw.githubusercontent.com (raw.githubusercontent.com)|151.101.0.133|:443... connected. HTTP request sent, awaiting response... 200 OK Length: 25513 (25K) [text/plain] Saving to: ‘al.h’ 0K .......... .......... .... 100% 1.73M=0.01s 2019-08-30 14:52:48 (1.73 MB/s) - ‘al.h’ saved [25513/25513] + wget https://raw.githubusercontent.com/kcat/openal-soft/master/include/AL/alc.h --2019-08-30 14:52:48-- https://raw.githubusercontent.com/kcat/openal-soft/master/include/AL/alc.h Resolving raw.githubusercontent.com (raw.githubusercontent.com)... 151.101.0.133, 151.101.64.133, 151.101.128.133, ... Connecting to raw.githubusercontent.com (raw.githubusercontent.com)|151.101.0.133|:443... connected. HTTP request sent, awaiting response... 200 OK Length: 8553 (8.4K) [text/plain] Saving to: ‘alc.h’ 0K ........ 100% 4.21M=0.002s 2019-08-30 14:52:48 (4.21 MB/s) - ‘alc.h’ saved [8553/8553] + cd ../.. + echo Generating build files Generating build files + cd build + cmake -G Unix Makefiles -DCMAKE_C_COMPILER=i686-w64-mingw32-gcc -DCMAKE_CXX_COMPILER=i686-w64-mingw32-g++ -DCMAKE_SYSTEM_NAME=Windows -DCMAKE_RC_COMPILER=i686-w64-mingw32-windres -DCMAKE_FIND_ROOT_PATH=/usr/i686-w64-mingw32 -DCMAKE_FIND_ROOT_PATH_MODE_PROGRAM=NEVER -DCMAKE_FIND_ROOT_PATH_MODE_LIBRARY=ONLY -DCMAKE_FIND_ROOT_PATH_MODE_INCLUDE=ONLY -Dglfw3_LIBRARY=/var/lib/jenkins/workspace/BetterSpades/deps/libglfw3.a -DOPENAL_LIBRARY=/var/lib/jenkins/workspace/BetterSpades/deps/libopenal.a -DOPENAL_INCLUDE_DIR=/var/lib/jenkins/workspace/BetterSpades/deps -Denet_LIBRARY=/var/lib/jenkins/workspace/BetterSpades/deps/enet.lib -Ddeflate_LIBRARY=/var/lib/jenkins/workspace/BetterSpades/deps/deflate.lib -Ddeflate_INCLUDE_DIR=/var/lib/jenkins/workspace/BetterSpades/deps -DGLEW_LIBRARY=/var/lib/jenkins/workspace/BetterSpades/deps/glew32s.lib .. -- The C compiler identification is GNU 6.3.0 -- Check for working C compiler: /usr/bin/i686-w64-mingw32-gcc -- Check for working C compiler: /usr/bin/i686-w64-mingw32-gcc -- works -- Detecting C compiler ABI info -- Detecting C compiler ABI info - done -- Detecting C compile features -- Detecting C compile features - done -- Downloading ini.c -- Downloaded ini.c successfully -- Downloading ini.h -- Downloaded ini.h successfully -- Downloading lodepng/lodepng.c -- Downloaded lodepng/lodepng.c successfully -- Downloading lodepng/lodepng.h -- Downloaded lodepng/lodepng.h successfully -- Downloading dr_wav.c -- Downloaded dr_wav.c successfully -- Downloading stb_truetype.h -- Downloaded stb_truetype.h successfully -- Downloading parson.c -- Downloaded parson.c successfully -- Downloading parson.h -- Downloaded parson.h successfully -- Downloading http.h -- Downloaded http.h successfully -- Downloading log.h -- Downloaded log.h successfully -- Downloading log.c -- Downloaded log.c successfully -- Downloading ../deps/libdeflate.h -- Downloaded ../deps/libdeflate.h successfully -- Downloading ../bsresources.zip -- Downloaded ../bsresources.zip successfully -- Found PkgConfig: /usr/bin/pkg-config (found version "0.29") -- Found glfw3: /var/lib/jenkins/workspace/BetterSpades/deps/libglfw3.a -- Found OpenAL: /var/lib/jenkins/workspace/BetterSpades/deps/libopenal.a -- Found enet: /var/lib/jenkins/workspace/BetterSpades/deps/enet.lib -- Found deflate: /var/lib/jenkins/workspace/BetterSpades/deps/deflate.lib -- Looking for pthread.h -- Looking for pthread.h - found -- Looking for pthread_create -- Looking for pthread_create - not found -- Looking for pthread_create in pthreads -- Looking for pthread_create in pthreads - not found -- Looking for pthread_create in pthread -- Looking for pthread_create in pthread - found -- Found Threads: TRUE -- Found OpenGL: opengl32 -- Found GLEW: /usr/i686-w64-mingw32/include -- Configuring done -- Generating done CMake Warning: Manually-specified variables were not used by the project: CMAKE_CXX_COMPILER CMAKE_FIND_ROOT_PATH_MODE_LIBRARY -- Build files have been written to: /var/lib/jenkins/workspace/BetterSpades/build + make -j 4 Scanning dependencies of target client [ 3%] Building C object src/CMakeFiles/client.dir/aabb.c.obj [ 6%] Building C object src/CMakeFiles/client.dir/camera.c.obj [ 9%] Building C object src/CMakeFiles/client.dir/chunk.c.obj [ 12%] Building C object src/CMakeFiles/client.dir/cameracontroller.c.obj [ 15%] Building C object src/CMakeFiles/client.dir/config.c.obj [ 18%] Building C object src/CMakeFiles/client.dir/dr_wav.c.obj [ 21%] Building C object src/CMakeFiles/client.dir/file.c.obj [ 24%] Building C object src/CMakeFiles/client.dir/font.c.obj [ 27%] Building C object src/CMakeFiles/client.dir/glx.c.obj [ 30%] Building C object src/CMakeFiles/client.dir/grenade.c.obj [ 33%] Building C object src/CMakeFiles/client.dir/http.c.obj [ 36%] Building C object src/CMakeFiles/client.dir/hud.c.obj [ 39%] Building C object src/CMakeFiles/client.dir/ini.c.obj [ 42%] Building C object src/CMakeFiles/client.dir/list.c.obj [ 45%] Building C object src/CMakeFiles/client.dir/main.c.obj [ 48%] Building C object src/CMakeFiles/client.dir/map.c.obj [ 51%] Building C object src/CMakeFiles/client.dir/matrix.c.obj [ 54%] Building C object src/CMakeFiles/client.dir/model.c.obj [ 57%] Building C object src/CMakeFiles/client.dir/network.c.obj [ 60%] Building C object src/CMakeFiles/client.dir/parson.c.obj [ 63%] Building C object src/CMakeFiles/client.dir/particle.c.obj [ 66%] Building C object src/CMakeFiles/client.dir/player.c.obj [ 69%] Building C object src/CMakeFiles/client.dir/sound.c.obj [ 72%] Building C object src/CMakeFiles/client.dir/stb_truetype.c.obj [ 75%] Building C object src/CMakeFiles/client.dir/texture.c.obj [ 78%] Building C object src/CMakeFiles/client.dir/tracer.c.obj [ 81%] Building C object src/CMakeFiles/client.dir/weapon.c.obj [ 84%] Building C object src/CMakeFiles/client.dir/window.c.obj [ 87%] Building C object src/CMakeFiles/client.dir/utils.c.obj [ 90%] Building C object src/CMakeFiles/client.dir/ping.c.obj [ 93%] Building C object src/CMakeFiles/client.dir/log.c.obj [ 96%] Building RC object src/CMakeFiles/client.dir/__/resources/icon.rc.res [100%] Linking C executable ../BetterSpades/client.exe Warning: corrupt .drectve at end of def file Copying resources... Extracting additional third-party assets... [100%] Built target client + cd BetterSpades + i686-w64-mingw32-strip --strip-all client.exe + rm icon.ico icon.png icon.rc + zip -9 -r betterspades_n117.zip cache client.exe config.ini fonts kv6 logs png screenshots wav adding: cache/ (stored 0%) adding: cache/.gitignore (deflated 10%) adding: client.exe (deflated 69%) adding: config.ini (deflated 61%) adding: fonts/ (stored 0%) adding: fonts/FixedSys_Bold_36.png (stored 0%) adding: fonts/Fixedsys.ttf (deflated 70%) adding: fonts/smallfnt68.png (stored 0%) adding: fonts/Terminal.ttf (deflated 44%) adding: kv6/ (stored 0%) adding: kv6/.gitignore (deflated 10%) adding: kv6/smgtracer.kv6 (deflated 34%) adding: kv6/playerleg.kv6 (deflated 40%) adding: kv6/shotguntracer.kv6 (deflated 27%) adding: kv6/semitracer.kv6 (deflated 39%) adding: kv6/semicasing.kv6 (deflated 37%) adding: kv6/grenade.kv6 (deflated 36%) adding: kv6/smg.kv6 (deflated 49%) adding: kv6/playerlegc.kv6 (deflated 39%) adding: kv6/playerarms.kv6 (deflated 53%) adding: kv6/spade.kv6 (deflated 47%) adding: kv6/shotguncasing.kv6 (deflated 42%) adding: kv6/playerdead.kv6 (deflated 70%) adding: kv6/cp.kv6 (deflated 51%) adding: kv6/playertorso.kv6 (deflated 52%) adding: kv6/playerhead.kv6 (deflated 46%) adding: kv6/block.kv6 (deflated 70%) adding: kv6/smgcasing.kv6 (deflated 29%) adding: kv6/shotgun.kv6 (deflated 49%) adding: kv6/semi.kv6 (deflated 55%) adding: kv6/playertorsoc.kv6 (deflated 51%) adding: kv6/intel.kv6 (deflated 48%) adding: logs/ (stored 0%) adding: logs/.gitignore (deflated 10%) adding: png/ (stored 0%) adding: png/medical.png (stored 0%) adding: png/grenade.png (stored 0%) adding: png/smgammo.png (deflated 1%) adding: png/.gitignore (deflated 10%) adding: png/target.png (stored 0%) adding: png/tracer.png (deflated 4%) adding: png/shotgun.png (deflated 5%) adding: png/knumb.png (deflated 0%) adding: png/semi.png (deflated 5%) adding: png/intel.png (deflated 4%) adding: png/player.png (deflated 2%) adding: png/shotgunammo.png (deflated 3%) adding: png/ui/ (stored 0%) adding: png/ui/knob.png (stored 0%) adding: png/ui/box_check.png (stored 0%) adding: png/ui/wait.png (stored 0%) adding: png/ui/flags.png (deflated 0%) adding: png/ui/bg.png (deflated 1%) adding: png/ui/input.png (deflated 7%) adding: png/ui/box_empty.png (stored 0%) adding: png/ui/ping.png (stored 0%) adding: png/ui/join.png (stored 0%) adding: png/ui/joystick.png (stored 0%) adding: png/ui/reload.png (stored 0%) adding: png/ui/alert.png (stored 0%) adding: png/ui/arrow2.png (deflated 1%) adding: png/ui/arrow.png (stored 0%) adding: png/semiammo.png (deflated 3%) adding: png/splash.png (deflated 0%) adding: png/block.png (stored 0%) adding: png/health.png (stored 0%) adding: png/command.png (deflated 1%) adding: png/smg.png (deflated 7%) adding: png/white.png (stored 0%) adding: png/indicator.png (deflated 10%) adding: screenshots/ (stored 0%) adding: screenshots/.gitignore (deflated 10%) adding: wav/ (stored 0%) adding: wav/footstep4.wav (deflated 20%) adding: wav/.gitignore (deflated 10%) adding: wav/footstep3.wav (deflated 32%) adding: wav/woosh.wav (deflated 16%) adding: wav/death.wav (deflated 12%) adding: wav/whack.wav (deflated 29%) adding: wav/footstep1.wav (deflated 20%) adding: wav/debris.wav (deflated 17%) adding: wav/waterexplode.wav (deflated 3%) adding: wav/bounce.wav (deflated 16%) adding: wav/rifleshoot.wav (deflated 13%) adding: wav/shotgunshoot.wav (deflated 4%) adding: wav/wade4.wav (deflated 25%) adding: wav/cock.wav (deflated 12%) adding: wav/empty.wav (deflated 31%) adding: wav/impact.wav (deflated 26%) adding: wav/shotgunreload.wav (deflated 16%) adding: wav/beep2.wav (deflated 72%) adding: wav/land.wav (deflated 39%) adding: wav/chat.wav (deflated 17%) adding: wav/footstep2.wav (deflated 22%) adding: wav/wade2.wav (deflated 22%) adding: wav/intro.wav (deflated 32%) adding: wav/grenadebounce.wav (deflated 26%) adding: wav/build.wav (deflated 3%) adding: wav/hitplayer.wav (deflated 9%) adding: wav/wade1.wav (deflated 20%) adding: wav/waterjump.wav (deflated 15%) adding: wav/pickup.wav (deflated 27%) adding: wav/hitground.wav (deflated 14%) adding: wav/horn.wav (deflated 15%) adding: wav/semireload.wav (deflated 24%) adding: wav/semishoot.wav (deflated 18%) adding: wav/smgshoot.wav (deflated 28%) adding: wav/jump.wav (deflated 20%) adding: wav/fallhurt.wav (deflated 15%) adding: wav/switch.wav (deflated 18%) adding: wav/explode.wav (deflated 6%) adding: wav/wade3.wav (deflated 20%) adding: wav/pin.wav (deflated 23%) adding: wav/waterland.wav (deflated 16%) adding: wav/beep1.wav (deflated 72%) adding: wav/smgreload.wav (deflated 30%) Archiving artifacts Triggering a new build of bs_devpack Finished: SUCCESS