A bridge traversing a wide valley.
voxlap .vxl | 2.73 MiB | |
pyspades .txt | 1.00 KiB |
Water damage 🌊
name = 'Realistic Bridge'
version = '1.1'
author = 'Ki11aWi11'
description = ('A bridge traversing a wide valley.')
extensions = { 'water_damage' : 12,}
# script
from pyspades.constants import *
import random
def get_entity_location(team, entity_id):
if entity_id == BLUE_FLAG:
x, y, z = 7, 264, 14
return (x, y, z)
if entity_id == GREEN_FLAG:
x, y, z = 505, 264, 14
return (x, y, z)
if entity_id == BLUE_BASE:
x, y, z = 7, 246, 14
return (x, y, z)
if entity_id == GREEN_BASE:
x, y, z = 505, 246, 14
return (x, y, z)
def get_spawn_location(connection):
if connection.team is connection.protocol.blue_team:
x = random.randrange(1,97)
y = random.randrange(238,272)
z1 = 14
return (x, y, z1-1)
if connection.team is connection.protocol.green_team:
x = random.randrange(420,511)
y = random.randrange(238,272)
z1 = 14
return (x, y, z1-1)