An arabish town in the desert
voxlap .vxl | 2.18 MiB | |
pyspades .txt | 1.39 KiB |
name = 'EmiraTown'
author = 'EL92_'
version = '1.0'
description = 'An arabish town in the desert'
# script
from pyspades.constants import *
import random
def get_entity_location(team, entity_id):
if entity_id == BLUE_FLAG:
x, y, z = 194, 197, 53
return (x, y, z)
if entity_id == GREEN_FLAG:
x, y, z = 343, 197, 53
return (x, y, z)
if entity_id == BLUE_BASE:
x, y, z = 198, 282, 50
return (x, y, z)
if entity_id == GREEN_BASE:
x, y, z = 339, 282, 50
return (x, y, z)
def get_spawn_location(connection):
if connection.team is connection.protocol.blue_team:
# sets a static spawn for just the blue team, but you could use "green_team" too.
x=194
y=286
z=36
x2=194
y2=266
z2=54
x3=194
y3=266
z3=59
x4, y4, z4 = random.choice([(x,y,z),(x2,y2,z2),(x3,y3,z3)])
return (x4, y4, z4)
def get_spawn_location(connection):
if connection.team is connection.protocol.green_team:
# sets a static spawn for just the green team, but you could use "blue_team" too.
x=343
y=286
z=36
x2=343
y2=266
z2=54
x3=343
y3=266
z3=59
x4, y4, z4 = random.choice([(x,y,z),(x2,y2,z2),(x3,y3,z3)])
return (x4, y4, z4)