Facing Worlds CTF version 1.1
  • description

    A remake of the classic Facing Worlds map from Unreal Tournament

  • authors

    Kaprekar 3

  • downloads
    voxlap .vxl 2.04 MiB
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    pyspades .txt 992 bytes
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  • tags

    Water damage 🌊

  • text file
    name = 'Facing Worlds CTF'
    version = '1.1'
    author = 'Kaprekar'
    description = ('A remake of the classic Facing Worlds map from Unreal Tournament')
    fog = (30, 30, 30)
    
    extensions = {
         'water_damage' : 20,
    }
    
    # script
    from pyspades.constants import *
    import random
    
    def get_entity_location(team, entity_id):
        if entity_id == GREEN_FLAG:
            return (307, 263, 52)
        if entity_id == BLUE_FLAG:
            return (205, 249, 52)
        if entity_id == GREEN_BASE:
            return (310, 263, 52)
        if entity_id == BLUE_BASE:
            return (200, 249, 52)
    
    def get_spawn_location(connection):
        if connection.team is connection.protocol.blue_team:
            x2 = random.randrange(186,191)
            y2 = random.randrange(243,268)
            z2 = 54
            return (x2, y2, z2 - 2)
        if connection.team is connection.protocol.green_team:
            x3 = random.randrange(320,325)
            y3 = random.randrange(243,268)
            z3 = 54
            return (x3, y3, z3 - 2)