FaceMelee version 1.0
  • description

    Facing buildings floating bridges melee festival!

  • authors

    Dany0 51 Supercool 16

  • downloads
    voxlap .vxl 2.09 MiB
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    pyspades .txt 1.11 KiB
    Download
  • tags

    Water damage 🌊

  • text file
    name = 'FaceMelee'
    version = '1.0'
    author = 'Dany0 and Supercool'
    description = 'Facing buildings floating bridges melee festival!'
    extensions = { 'water_damage' : 200}
    
    # script
    from pyspades.constants import *
    import random
    
    def get_entity_location(team, entity_id):
        if entity_id == BLUE_FLAG:
            return (235, 277, 23)
        if entity_id == GREEN_FLAG:
            return (277, 252, 23)
        if entity_id == BLUE_BASE:
            return (229, 282, 23)
        if entity_id == GREEN_BASE:
            return (285, 252, 23)
    
    # example spawns
    spawn_locations_blue = [
        (229, 282, 23),
        (224, 281, 35),
        (227, 267, 48),
        (225, 269, 59),
        (224, 248, 33),
        (220, 245, 47)
    ]
    
    spawn_locations_green = [
        (285, 252, 23),
        (292, 256, 45),
        (292, 230, 54),
        (287, 231, 43),
        (290, 278, 45),
        (286, 278, 33)
    ]
    
    def get_spawn_location(connection):
        if connection.team is connection.protocol.blue_team:
            x, y, z = random.choice(spawn_locations_blue)
        elif connection.team is connection.protocol.green_team:
            x, y, z = random.choice(spawn_locations_green)
        x += 0.5
        y += 0.5
        return x, y, z