Based on an airsoft indoor map. NO NADES ALLOWED
voxlap .vxl | 2.03 MiB | |
pyspades .txt | 1.46 KiB |
Water damage 🌊
name = 'Airsoft 1'
version = '1.1'
author = 'notgaNjah'
description = ('Based on an airsoft indoor map. NO NADES ALLOWED')
extensions = {
'water_damage' : 100
}
fog = (20, 20, 20)
protected = ['D3', 'D4', 'D5', 'D6', 'E3', 'E4', 'E5', 'E6']
import random
from pyspades.constants import *
from twisted.internet.reactor import callLater
def steal_nades(connection):
connection.grenades = 0
def get_entity_location(team, entity_id):
if entity_id == BLUE_FLAG:
x = 0
y = 0
z = team.protocol.map.get_z(x,y)
return (x,y,z)
if entity_id == BLUE_BASE:
x = 0
y = 0
z = team.protocol.map.get_z(x,y)
return (x, y, z)
if entity_id == GREEN_FLAG:
x = 511
y = 511
z = team.protocol.map.get_z(x,y)
return (x, y, z)
if entity_id == GREEN_BASE:
x = 511
y = 511
z = team.protocol.map.get_z(x,y)
return (x, y, z)
def get_spawn_location(connection):
callLater(0.1, steal_nades, connection)
if connection.team is connection.protocol.blue_team:
x = random.randrange(239, 278)
y = random.randrange(176, 187)
z = connection.protocol.map.get_z(x,y)
return (x, y, z)
if connection.team is connection.protocol.green_team:
x = random.randrange(239, 278)
y = random.randrange(324, 335)
z = connection.protocol.map.get_z(x,y)
return (x, y, z)