MeleeMill version 1.0
  • description

    It is a mill! A dangerous one.

  • authors

    Dany0 51

  • downloads
    voxlap .vxl 2.03 MiB
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    pyspades .txt 1.20 KiB
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  • tags

    Water damage 🌊

  • text file
    name = 'MeleeMill'
    
    version = '1.0'
    
    author = 'Dany0'
    
    description = 'It is a mill! A dangerous one.'
    
    extensions = { 'water_damage' : 200}
    
    
    
    # script
    
    from pyspades.constants import *
    
    import random
    
    
    
    def get_entity_location(team, entity_id):
    
        if entity_id == BLUE_FLAG:
    
            x, y = 244, 290
    
            z = team.protocol.map.get_z(x, y)
    
            return (x, y, z)
    
        if entity_id == GREEN_FLAG:
    
            x, y = 230, 219
    
            z = team.protocol.map.get_z(x, y)
    
            return (x, y, z)
    
        if entity_id == BLUE_BASE:
    
            x, y = 239, 293
    
            z = team.protocol.map.get_z(x, y)
    
            return (x, y, z)
    
        if entity_id == GREEN_BASE:
    
            x, y = 230, 221
    
            z = team.protocol.map.get_z(x, y)
    
            return (x, y, z)
    
    
    
    def get_spawn_location(connection):
    
        if connection.team is connection.protocol.blue_team:
    
            x2 = random.randrange(247,259)
    
            y2 = random.randrange(261,274)
    
            z2 = connection.protocol.map.get_z(x2, y2)
    
            return (x2, y2, z2+1)
    
        if connection.team is connection.protocol.green_team:
    
            x3 = random.randrange(236,257)
    
            y3 = random.randrange(220,236)
    
            z3 = connection.protocol.map.get_z(x3, y3)
    
            return (x3, y3, z3)