SSs map Halloween version modified by 8x.
voxlap .vxl | 5.92 MiB | |
pyspades .txt | 1.33 KiB |
name = 'Beaulieu Abbey Zombie'
version = '1.0'
author = 'Serious_Sim, ei8htx'
description = 'SSs map Halloween version modified by 8x.'
from pyspades.constants import *
from pyspades.server import ServerConnection
from random import choice
def get_entity_location(team, entity_id):
if entity_id == BLUE_FLAG:
z = team.protocol.map.get_z(410, 267)
return (410, 267, z)
if entity_id == GREEN_FLAG:
z = team.protocol.map.get_z(142, 304)
return (142, 304, z)
if entity_id == GREEN_BASE:
z = team.protocol.map.get_z(124, 315)
return (124, 315, z)
if entity_id == BLUE_BASE:
z = team.protocol.map.get_z(410, 277)
return (410, 277, z)
spawn_locations_green = [
(94, 239),
(93, 306),
(112, 258),
(159, 240),
(161, 196),
(126, 318),
(125, 290),
(130, 278),
(175, 347),
(190, 309),
(114, 332),
(129, 257),
(120, 347)
]
spawn_locations_blue = [
(417, 277),
(418, 286),
(417, 268),
(432, 267),
(433, 293),
(438, 283),
(405, 290),
(455, 267),
(454, 287),
(402, 250)
]
def get_spawn_location(connection):
if connection.team is connection.protocol.blue_team:
x, y = choice(spawn_locations_blue)
z = connection.protocol.map.get_z(x, y)
return x, y, z
if connection.team is connection.protocol.green_team:
x, y = choice(spawn_locations_green)
z = connection.protocol.map.get_z(x, y)
return x, y, z