More about the map in this https://youtu.be/AhFGG4_Ipjw video.
voxlap .vxl | 2.55 MiB | |
pyspades .txt | 1.01 KiB |
name = 'Urban Assault'
version = '1.0'
author = 'Builders on *Sauerkraut'
description = ('More about the map in this https://youtu.be/AhFGG4_Ipjw video.')
# Enable this to prevent players from going too far out into the water
#extensions = {
#'boundary_damage' : {'left' : 0, 'right' : 512, 'top' : 168, 'bottom' : 345, 'damage': 5}
#}
# Enable this to prevent players from spawning on top of the buildings
#import random
#def get_spawn_location(connection):
# if connection.team is connection.protocol.blue_team:
# blue_spawns_x_y = [(9, 256), (21, 246), (26, 229), (42, 256), (30, 285), (14, 271), (62, 280)]
# x, y = random.choice(blue_spawns_x_y)
# if connection.team is connection.protocol.green_team:
# green_spawns_x_y = [(498, 256), (457, 279), (464, 256), (471, 226), (505, 237), (503, 286), (450, 232)]
# x, y = random.choice(green_spawns_x_y)
# x += random.randrange(-3, 3)
# y += random.randrange(-3, 3)
# return x, y, connection.protocol.map.get_z(x, y)