Urban Assault version 1.0
  • description

    More about the map in this https://youtu.be/AhFGG4_Ipjw video.

  • authors

    IAmYourFriend 24

  • downloads
    voxlap .vxl 2.55 MiB
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    pyspades .txt 1.01 KiB
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  • text file
    name = 'Urban Assault'
    version = '1.0'
    author = 'Builders on *Sauerkraut'
    description = ('More about the map in this https://youtu.be/AhFGG4_Ipjw video.')
    
    # Enable this to prevent players from going too far out into the water
    #extensions = {
    #'boundary_damage' : {'left' : 0, 'right' : 512, 'top' : 168, 'bottom' : 345, 'damage': 5}
    #}
    
    # Enable this to prevent players from spawning on top of the buildings
    #import random
    #def get_spawn_location(connection):
    #    if connection.team is connection.protocol.blue_team:
    #        blue_spawns_x_y = [(9, 256), (21, 246), (26, 229), (42, 256), (30, 285), (14, 271), (62, 280)]
    #        x, y = random.choice(blue_spawns_x_y)
    #    if connection.team is connection.protocol.green_team:
    #        green_spawns_x_y = [(498, 256), (457, 279), (464, 256), (471, 226), (505, 237), (503, 286), (450, 232)]
    #        x, y = random.choice(green_spawns_x_y)
    #    x += random.randrange(-3, 3)
    #    y += random.randrange(-3, 3)
    #    return x, y, connection.protocol.map.get_z(x, y)