voxlap .vxl | 2.42 MiB | |
pyspades .txt | 1.24 KiB |
Water damage 🌊
AREA = (351, 426, 198, 299)
PAD = 23
WIDTH = 20
BLUE_RECT = (AREA[0] + PAD, AREA[1] + PAD, AREA[0] + PAD + WIDTH, AREA[3] - PAD)
GREEN_RECT = (AREA[2] - PAD - WIDTH, AREA[1] + PAD, AREA[2] - PAD, AREA[3] - PAD)
HALF_X = AREA[0] + (AREA[2] - AREA[0]) / 2
HALF_Y = AREA[1] + (AREA[3] - AREA[1]) / 2
GOAL = (8, 32, 40)
name = 'Trenched'
version = '1.0'
author = 'jojoe'
area = AREA
ball = (HALF_X, HALF_Y, 40)
extensions = {
#'water_damage' : 1,
'boundary_damage' : {
'left' : 144,
'top' : 144,
'right' : 369,
'bottom' : 369,
'damage' : 30
}
}
def get_spawn_location(connection):
if connection.team is connection.protocol.blue_team:
return connection.protocol.get_random_location(True, BLUE_RECT)
elif connection.team is connection.protocol.green_team:
return connection.protocol.get_random_location(True, GREEN_RECT)
from pyspades.constants import *
from pyspades.server import ServerConnection
def get_entity_location(team, entity_id):
if entity_id == GREEN_FLAG:
return (337, 234, 54)
if entity_id == BLUE_FLAG:
return (177, 234, 54)
if entity_id == GREEN_BASE:
return (337, 261, 54)
if entity_id == BLUE_BASE:
return (177, 261, 54)