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#43 (Mar 6, 2022, 1:43:10 PM)

Started 3 yr 1 mo ago
Took 18 sec
Build Artifacts
spadesx_win32.zip279.03 KiB view

Started by an SCM change

Revision: 5f25e3c5f15c4683fac35e3f6e6d16cb24fb49a3
Repository: https://github.com/SpadesX/SpadesX.git
  • refs/remotes/origin/master
Changes
  1. Make LOG_ macros variadic (commit: 16fb408) (details / githubweb)
  2. Add fallbacks and macros for parsing the JSON file (commit: b584e93) (details / githubweb)
  3. Add myself to CONTRIBUTORS.md (commit: ae96ff4) (details / githubweb)
  4. Read only two values from the spawn position in config (commit: 459c3d1) (details / githubweb)
  5. Tree: Rewrite reload logic (commit: 8c58e41) (details / githubweb)
  6. Structs.h: Bump to 0.0.50 (commit: 9077987) (details / githubweb)
  7. Source: Use LOG_ where possible & add LOG_INFO, LOG_DEBUG (commit: d316702) (details / githubweb)
  8. Source: Remove \n from LOG_ and capitalize first character (commit: d1242b7) (details / githubweb)
  9. Source: Send grenade position when taking damage from grenade (commit: 44fe548) (details / githubweb)
  10. Physics.h: Update move_grenade code from piqueserver (commit: f2ece31) (details / githubweb)
  11. Protocol.c: Move grenade logic into function (commit: 906efb3) (details / githubweb)
  12. Protocol.h: Add getGrenadeDamage declaration (commit: 2639c59) (details / githubweb)
  13. Physics.h: Remove commented out GrenadeType (commit: 5f25e3c) (details / githubweb)