Started by an SCM change
Running as SYSTEM
Building in workspace /var/lib/jenkins/workspace/SpadesX
The recommended git tool is: NONE
No credentials specified
 > git rev-parse --resolve-git-dir /var/lib/jenkins/workspace/SpadesX/.git # timeout=10
Fetching changes from the remote Git repository
 > git config remote.origin.url https://github.com/SpadesX/SpadesX.git # timeout=10
Fetching upstream changes from https://github.com/SpadesX/SpadesX.git
 > git --version # timeout=10
 > git --version # 'git version 2.30.2'
 > git fetch --tags --force --progress -- https://github.com/SpadesX/SpadesX.git +refs/heads/*:refs/remotes/origin/* # timeout=10
 > git rev-parse refs/remotes/origin/master^{commit} # timeout=10
Checking out Revision 48821b258e0f5792e91feb495f037ce89951c577 (refs/remotes/origin/master)
 > git config core.sparsecheckout # timeout=10
 > git checkout -f 48821b258e0f5792e91feb495f037ce89951c577 # timeout=10
Commit message: "Structs: StartStruct.h: Fix padding of 33 bytes to 1"
 > git rev-list --no-walk 9873a96b4ee45f8914fbd8be887cbb6161274894 # timeout=10
[SpadesX] $ /bin/sh -xe /tmp/jenkins15127029893623217388.sh
+ git clean -f -d -x
Removing build/
+ git submodule init
+ git submodule update
[SpadesX] $ /bin/sh -xe /tmp/jenkins15360376008715156834.sh
+ mkdir -p build
+ cd build
+ cmake -G Unix Makefiles -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=i686-w64-mingw32-gcc -DCMAKE_CXX_COMPILER=i686-w64-mingw32-g++ -DCMAKE_SYSTEM_NAME=Windows -DCMAKE_EXE_LINKER_FLAGS=-static -DCMAKE_FIND_ROOT_PATH=/usr/i686-w64-mingw32 -DCMAKE_FIND_ROOT_PATH_MODE_PROGRAM=NEVER -DCMAKE_FIND_ROOT_PATH_MODE_LIBRARY=ONLY -DCMAKE_FIND_ROOT_PATH_MODE_INCLUDE=ONLY ..
-- The C compiler identification is GNU 10.0.0
-- The CXX compiler identification is GNU 10.0.0
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - done
-- Check for working C compiler: /usr/bin/i686-w64-mingw32-gcc - skipped
-- Detecting C compile features
-- Detecting C compile features - done
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Check for working CXX compiler: /usr/bin/i686-w64-mingw32-g++ - skipped
-- Detecting CXX compile features
-- Detecting CXX compile features - done
-- Performing Test CMAKE_HAVE_LIBC_PTHREAD
-- Performing Test CMAKE_HAVE_LIBC_PTHREAD - Failed
-- Looking for pthread_create in pthreads
-- Looking for pthread_create in pthreads - not found
-- Looking for pthread_create in pthread
-- Looking for pthread_create in pthread - found
-- Found Threads: TRUE  
-- Could NOT find PkgConfig (missing: PKG_CONFIG_EXECUTABLE) 
-- Found enet: /usr/i686-w64-mingw32/lib/libenet.a  
-- Found Git: /usr/bin/git (found version "2.30.2") 
-- Configuring done
-- Generating done
-- Build files have been written to: /var/lib/jenkins/workspace/SpadesX/build
+ make -j 4
[  1%] Building C object Extern/libmapvxl/CMakeFiles/mapvxl.dir/libmapvxl.c.obj
[  2%] Linking C static library libmapvxl.a
[  2%] Built target mapvxl
[  5%] Building C object Source/Util/CMakeFiles/Util.dir/Checks/PlayerChecks.c.obj
[  5%] Building C object Source/Util/CMakeFiles/Util.dir/Checks/PositionChecks.c.obj
[  5%] Building C object Source/Util/CMakeFiles/Util.dir/Checks/PacketChecks.c.obj
[  7%] Building C object Source/Util/CMakeFiles/Util.dir/Checks/TimeChecks.c.obj
[  8%] Building C object Source/Util/CMakeFiles/Util.dir/Queue.c.obj
[ 10%] Building C object Source/Util/CMakeFiles/Util.dir/Compress.c.obj
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[ 11%] Building C object Source/Util/CMakeFiles/Util.dir/Physics.c.obj
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[ 15%] Building C object Source/Util/CMakeFiles/Util.dir/Nanos.c.obj
[ 16%] Building C object Source/Util/CMakeFiles/Util.dir/Notice.c.obj
[ 17%] Building C object Source/Util/CMakeFiles/Util.dir/Weapon.c.obj
[ 19%] Linking C static library libUtil.a
[ 19%] Built target Util
[ 23%] Building C object Source/Server/CMakeFiles/Server.dir/Commands/Clin.c.obj
[ 23%] Building C object Source/Server/CMakeFiles/Server.dir/Commands/CommandManager.c.obj
[ 23%] Building C object Source/Server/CMakeFiles/Server.dir/Commands/Ban.c.obj
[ 23%] Building C object Source/Server/CMakeFiles/Server.dir/Commands/Admin.c.obj
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[ 26%] Building C object Source/Server/CMakeFiles/Server.dir/Commands/Intel.c.obj
[ 27%] Building C object Source/Server/CMakeFiles/Server.dir/Commands/Invisible.c.obj
[ 28%] Building C object Source/Server/CMakeFiles/Server.dir/Commands/Kick.c.obj
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[ 39%] Building C object Source/Server/CMakeFiles/Server.dir/Commands/Server.c.obj
[ 40%] Building C object Source/Server/CMakeFiles/Server.dir/Commands/Teleport.c.obj
[ 41%] Building C object Source/Server/CMakeFiles/Server.dir/Commands/Toggles.c.obj
[ 42%] Building C object Source/Server/CMakeFiles/Server.dir/Commands/Unban.c.obj
[ 44%] Building C object Source/Server/CMakeFiles/Server.dir/Commands/Ups.c.obj
[ 45%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/BlockAction.c.obj
[ 46%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/BlockLine.c.obj
[ 47%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/ChangeTeam.c.obj
[ 48%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/ChangeWeapon.c.obj
[ 50%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/CreatePlayer.c.obj
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[ 52%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/Grenade.c.obj
[ 53%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/Hit.c.obj
[ 54%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/InputData.c.obj
[ 55%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/IntelCapture.c.obj
[ 57%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/IntelDrop.c.obj
[ 58%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/IntelPickup.c.obj
[ 59%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/KillAction.c.obj
[ 60%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/MapChunk.c.obj
[ 61%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/MapStart.c.obj
[ 63%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/Message.c.obj
[ 64%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/MoveObject.c.obj
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[ 70%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/Restock.c.obj
[ 71%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/SetColor.c.obj
[ 72%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/SetHP.c.obj
[ 73%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/SetTool.c.obj
[ 75%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/ShortPlayerData.c.obj
[ 76%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/StateData.c.obj
[ 77%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/VersionRequestResponse.c.obj
[ 78%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/WeaponInput.c.obj
[ 79%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/WeaponReload.c.obj
[ 80%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/WorldUpdate.c.obj
[ 82%] Building C object Source/Server/CMakeFiles/Server.dir/Grenade.c.obj
[ 83%] Building C object Source/Server/CMakeFiles/Server.dir/IntelTent.c.obj
[ 84%] Building C object Source/Server/CMakeFiles/Server.dir/Nodes.c.obj
[ 85%] Building C object Source/Server/CMakeFiles/Server.dir/Staff.c.obj
[ 86%] Building C object Source/Server/CMakeFiles/Server.dir/Console.c.obj
[ 88%] Building C object Source/Server/CMakeFiles/Server.dir/Events.c.obj
[ 89%] Building C object Source/Server/CMakeFiles/Server.dir/Server.c.obj
[ 90%] Building C object Source/Server/CMakeFiles/Server.dir/Master.c.obj
[ 91%] Building C object Source/Server/CMakeFiles/Server.dir/Map.c.obj
[ 92%] Building C object Source/Server/CMakeFiles/Server.dir/Gamemodes/Gamemodes.c.obj
[ 94%] Building C object Source/Server/CMakeFiles/Server.dir/Ping.c.obj
[ 95%] Building C object Source/Server/CMakeFiles/Server.dir/ParseConvert.c.obj
[ 96%] Building C object Source/Server/CMakeFiles/Server.dir/Player.c.obj
[ 97%] Linking C static library libServer.a
[ 97%] Built target Server
[ 98%] Building C object CMakeFiles/SpadesX.dir/Source/Main.c.obj
[100%] Linking C executable SpadesX.exe
[100%] Built target SpadesX
+ i686-w64-mingw32-strip --strip-all SpadesX.exe
+ zip -X -9 -j spadesx_win32.zip SpadesX.exe ../Source/Border_Hallway.json ../Source/Border_Hallway.vxl ../Source/config.json
	zip warning: name not matched: ../Source/Border_Hallway.json
	zip warning: name not matched: ../Source/Border_Hallway.vxl
	zip warning: name not matched: ../Source/config.json
  adding: SpadesX.exe (deflated 57%)
Archiving artifacts
Recording fingerprints
Finished: SUCCESS