Started by an SCM change Running as SYSTEM Building in workspace /var/lib/jenkins/workspace/SpadesX The recommended git tool is: NONE No credentials specified > git rev-parse --resolve-git-dir /var/lib/jenkins/workspace/SpadesX/.git # timeout=10 Fetching changes from the remote Git repository > git config remote.origin.url https://github.com/SpadesX/SpadesX.git # timeout=10 Fetching upstream changes from https://github.com/SpadesX/SpadesX.git > git --version # timeout=10 > git --version # 'git version 2.30.2' > git fetch --tags --force --progress -- https://github.com/SpadesX/SpadesX.git +refs/heads/*:refs/remotes/origin/* # timeout=10 > git rev-parse refs/remotes/origin/master^{commit} # timeout=10 Checking out Revision 8e6d93ca81da6cd6c18592caea88949d5386a617 (refs/remotes/origin/master) > git config core.sparsecheckout # timeout=10 > git checkout -f 8e6d93ca81da6cd6c18592caea88949d5386a617 # timeout=10 Commit message: "Util: Nanos.c: Add time.c as include" > git rev-list --no-walk c0bd9cbd9373a7ccbe30dff1ac60f1464742bf68 # timeout=10 [SpadesX] $ /bin/sh -xe /tmp/jenkins12868326564335076848.sh + git clean -f -d -x Removing build/ + git submodule init + git submodule update [SpadesX] $ /bin/sh -xe /tmp/jenkins3459591712586248370.sh + mkdir -p build + cd build + cmake -G Unix Makefiles -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=i686-w64-mingw32-gcc -DCMAKE_CXX_COMPILER=i686-w64-mingw32-g++ -DCMAKE_SYSTEM_NAME=Windows -DCMAKE_EXE_LINKER_FLAGS=-static -DCMAKE_FIND_ROOT_PATH=/usr/i686-w64-mingw32 -DCMAKE_FIND_ROOT_PATH_MODE_PROGRAM=NEVER -DCMAKE_FIND_ROOT_PATH_MODE_LIBRARY=ONLY -DCMAKE_FIND_ROOT_PATH_MODE_INCLUDE=ONLY .. -- The C compiler identification is GNU 10.0.0 -- The CXX compiler identification is GNU 10.0.0 -- Detecting C compiler ABI info -- Detecting C compiler ABI info - done -- Check for working C compiler: /usr/bin/i686-w64-mingw32-gcc - skipped -- Detecting C compile features -- Detecting C compile features - done -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done -- Check for working CXX compiler: /usr/bin/i686-w64-mingw32-g++ - skipped -- Detecting CXX compile features -- Detecting CXX compile features - done -- Performing Test CMAKE_HAVE_LIBC_PTHREAD -- Performing Test CMAKE_HAVE_LIBC_PTHREAD - Failed -- Looking for pthread_create in pthreads -- Looking for pthread_create in pthreads - not found -- Looking for pthread_create in pthread -- Looking for pthread_create in pthread - found -- Found Threads: TRUE -- Could NOT find PkgConfig (missing: PKG_CONFIG_EXECUTABLE) -- Found enet: /usr/i686-w64-mingw32/lib/libenet.a -- Found Git: /usr/bin/git (found version "2.30.2") -- Configuring done -- Generating done -- Build files have been written to: /var/lib/jenkins/workspace/SpadesX/build + make -j 4 [ 1%] Building C object Extern/libmapvxl/CMakeFiles/mapvxl.dir/libmapvxl.c.obj [ 2%] Linking C static library libmapvxl.a [ 2%] Built target mapvxl [ 4%] Building C object Source/Util/CMakeFiles/Util.dir/Checks/PositionChecks.c.obj [ 4%] Building C object Source/Util/CMakeFiles/Util.dir/Checks/PacketChecks.c.obj [ 6%] Building C object Source/Util/CMakeFiles/Util.dir/Checks/TimeChecks.c.obj [ 7%] Building C object Source/Util/CMakeFiles/Util.dir/Checks/PlayerChecks.c.obj [ 8%] Building C object Source/Util/CMakeFiles/Util.dir/Queue.c.obj [ 9%] Building C object Source/Util/CMakeFiles/Util.dir/Compress.c.obj [ 10%] Building C object Source/Util/CMakeFiles/Util.dir/DataStream.c.obj [ 12%] Building C object Source/Util/CMakeFiles/Util.dir/Physics.c.obj [ 13%] Building C object Source/Util/CMakeFiles/Util.dir/Line.c.obj [ 14%] Building C object Source/Util/CMakeFiles/Util.dir/Log.c.obj [ 15%] Building C object Source/Util/CMakeFiles/Util.dir/Nanos.c.obj [ 16%] Building C object Source/Util/CMakeFiles/Util.dir/Notice.c.obj [ 18%] Linking C static library libUtil.a [ 18%] Built target Util [ 20%] Building C object Source/Server/CMakeFiles/Server.dir/Commands/Admin.c.obj [ 20%] Building C object Source/Server/CMakeFiles/Server.dir/Commands/Clin.c.obj [ 21%] Building C object Source/Server/CMakeFiles/Server.dir/Commands/Ban.c.obj [ 22%] Building C object Source/Server/CMakeFiles/Server.dir/Commands/CommandManager.c.obj [ 24%] Building C object Source/Server/CMakeFiles/Server.dir/Commands/Help.c.obj [ 25%] Building C object Source/Server/CMakeFiles/Server.dir/Commands/Intel.c.obj [ 26%] Building C object Source/Server/CMakeFiles/Server.dir/Commands/Invisible.c.obj [ 27%] Building C object Source/Server/CMakeFiles/Server.dir/Commands/Kick.c.obj [ 28%] Building C object Source/Server/CMakeFiles/Server.dir/Commands/Kill.c.obj [ 30%] Building C object Source/Server/CMakeFiles/Server.dir/Commands/Login.c.obj [ 31%] Building C object Source/Server/CMakeFiles/Server.dir/Commands/Master.c.obj [ 32%] Building C object Source/Server/CMakeFiles/Server.dir/Commands/Mute.c.obj [ 33%] Building C object Source/Server/CMakeFiles/Server.dir/Commands/PrivateMessage.c.obj [ 34%] Building C object Source/Server/CMakeFiles/Server.dir/Commands/Ratio.c.obj [ 36%] Building C object Source/Server/CMakeFiles/Server.dir/Commands/Reset.c.obj [ 37%] Building C object Source/Server/CMakeFiles/Server.dir/Commands/Say.c.obj [ 38%] Building C object Source/Server/CMakeFiles/Server.dir/Commands/Server.c.obj [ 39%] Building C object Source/Server/CMakeFiles/Server.dir/Commands/Toggles.c.obj [ 40%] Building C object Source/Server/CMakeFiles/Server.dir/Commands/Teleport.c.obj [ 42%] Building C object Source/Server/CMakeFiles/Server.dir/Commands/Unban.c.obj [ 43%] Building C object Source/Server/CMakeFiles/Server.dir/Commands/Ups.c.obj [ 44%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/BlockAction.c.obj [ 45%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/BlockLine.c.obj [ 46%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/ChangeTeam.c.obj [ 48%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/ChangeWeapon.c.obj [ 49%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/CreatePlayer.c.obj [ 50%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/ExistingPlayer.c.obj [ 51%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/Grenade.c.obj [ 53%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/Hit.c.obj [ 54%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/InputData.c.obj [ 55%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/IntelCapture.c.obj [ 56%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/IntelDrop.c.obj [ 57%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/IntelPickup.c.obj [ 59%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/KillAction.c.obj [ 60%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/MapChunk.c.obj [ 61%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/MapStart.c.obj [ 62%] Building C object Source/Server/CMakeFiles/Server.dir/Packets/Message.c.obj /var/lib/jenkins/workspace/SpadesX/Source/Server/Packets/KillAction.c: In function ‘send_kill_action_packet’: /var/lib/jenkins/workspace/SpadesX/Source/Server/Packets/KillAction.c:46:48: error: implicit declaration of function ‘time’; did you mean ‘ftime’? [-Werror=implicit-function-declaration] 46 | player->timers.start_of_respawn_wait = time(NULL); | ^~~~ | ftime cc1: all warnings being treated as errors make[2]: *** [Source/Server/CMakeFiles/Server.dir/build.make:572: Source/Server/CMakeFiles/Server.dir/Packets/KillAction.c.obj] Error 1 make[2]: *** Waiting for unfinished jobs.... make[1]: *** [CMakeFiles/Makefile2:247: Source/Server/CMakeFiles/Server.dir/all] Error 2 make: *** [Makefile:91: all] Error 2 Build step 'Execute shell' marked build as failure Archiving artifacts Recording fingerprints Finished: FAILURE