AREA = (155, 189, 357, 321) PAD = 15 WIDTH = 15 BLUE_RECT = (AREA[0] + PAD, AREA[1] + PAD, AREA[0] + PAD + WIDTH, AREA[3] - PAD) GREEN_RECT = (AREA[2] - PAD - WIDTH, AREA[1] + PAD, AREA[2] - PAD, AREA[3] - PAD) HALF_X = AREA[0] + (AREA[2] - AREA[0]) / 2 HALF_Y = AREA[1] + (AREA[3] - AREA[1]) / 2 GOAL = (7, 22, 53) name = 'skullcourse' version = '1.0' author = 'jojoe' area = AREA ball = (HALF_X, HALF_Y, 40) murderball = True blue_goal = ( AREA[0] - GOAL[0], HALF_Y - GOAL[1] / 2, GOAL[2], AREA[0], HALF_Y + GOAL[1] / 2, 64) green_goal = ( AREA[2], HALF_Y - GOAL[1] / 2, GOAL[2], AREA[2] + GOAL[0], HALF_Y + GOAL[1] / 2, 64) penalty_areas = [ (AREA[0], AREA[1] + 43, AREA[0] + 12, AREA[3] - 43), (AREA[2] - 12, AREA[1] + 43, AREA[2], AREA[3] - 43)] def get_spawn_location(connection): if connection.team is connection.protocol.blue_team: return connection.protocol.get_random_location(True, BLUE_RECT) elif connection.team is connection.protocol.green_team: return connection.protocol.get_random_location(True, GREEN_RECT) def get_entity_location(team, entity_id): return 511, 511, 0