name = 'Inferno' version = '2.0' author = 'Sasquatch' description = ('A not sucky version of Hell') extensions = { 'water_damage' : 100 } from random import randrange, choice from pyspades.constants import * from pyspades.server import ServerConnection from commands import choice def get_entity_location(team, entity_id): if entity_id == BLUE_FLAG: return (11, 388, 61) if entity_id == BLUE_BASE: return (11, 179, 61) if entity_id == GREEN_FLAG: return (498, 388, 62) if entity_id == GREEN_BASE: return (498, 168, 62) spawn_locations_blue = [ (11, 388, 61), (11, 179, 61), (3, 179, 54), (11, 235, 61), (3, 235, 54), (12, 335, 61), (3, 336,54), (2, 348, 56) ] spawn_locations_green = [ (498, 388, 62), (498, 168, 62), (509, 168, 55), (497, 221, 61), (508, 221, 55), (497, 270, 61), (507, 270, 55), (508, 388, 55) ] def get_spawn_location(connection): if connection.team is connection.protocol.blue_team: x, y, z = choice(spawn_locations_blue) return x, y, z if connection.team is connection.protocol.green_team: x, y, z = choice(spawn_locations_green) return x, y, z fog = (70, 10, 5)