name = 'DragonsReach' version = '1.0' author = 'Dany0 and ChemicalWeapons' description = 'Weeeee!' extensions = { 'water_damage' : 200} # script from pyspades.constants import * import random def get_entity_location(team, entity_id): if entity_id == BLUE_FLAG: return (167, 256, 31) if entity_id == GREEN_FLAG: return (344, 256, 31) if entity_id == BLUE_BASE: return (159, 256, 31) if entity_id == GREEN_BASE: return (352, 256, 31) def get_spawn_location(connection): if connection.team is connection.protocol.blue_team: x1 = random.randrange(199,202) y1 = random.randrange(268,273) z1 = 47 x2 = random.randrange(199,202) y2 = random.randrange(239,244) z2 = 47 x, y, z = random.choice([(x1,y1,z1),(x2,y2,z2)]) return (x, y, z - 1) if connection.team is connection.protocol.green_team: x1 = random.randrange(309,312) y1 = random.randrange(239,244) z1 = 47 x2 = random.randrange(309,312) y2 = random.randrange(268,273) z2 = 47 x, y, z = random.choice([(x1,y1,z1),(x2,y2,z2)]) return (x, y, z - 1)