name = 'CheckerMiniMelee' version = '1.0' author = 'Dany0' description = 'Checker melee carnage!' extensions = { 'water_damage' : 200} # script from pyspades.constants import * import random def get_entity_location(team, entity_id): if entity_id == BLUE_FLAG: return (235, 261, 46) if entity_id == GREEN_FLAG: return (235, 250, 46) if entity_id == BLUE_BASE: return (234, 283, 50) if entity_id == GREEN_BASE: return (234, 227, 50) def get_spawn_location(connection): if connection.team is connection.protocol.green_team: x = random.randrange(279,286) y = random.randrange(235,237) return (x, y, connection.protocol.map.get_z(x, y)) if connection.team is connection.protocol.blue_team: x = random.randrange(279,286) y = random.randrange(273,275) return (x, y, connection.protocol.map.get_z(x, y))