name = 'Dokdo, Korea[2]' version = '2' author = 'kmsi' description = ('with TSM') # script from pyspades.constants import * from pyspades.server import ServerConnection import random def get_entity_location(team, entity_id): if entity_id == GREEN_FLAG: return (420, 259, 56) if entity_id == BLUE_FLAG: return (160, 213, 56) if entity_id == GREEN_BASE: return (425, 261, 57) if entity_id == BLUE_BASE: return (155, 216, 57) spawn_locations_blue = [ (170, 219, 54), (190, 226, 54) ] spawn_locations_green = [ (408, 257, 54), (399, 236, 53) ] def get_spawn_location(connection): if connection.team is connection.protocol.blue_team: x, y, z = random.choice(spawn_locations_blue) elif connection.team is connection.protocol.green_team: x, y, z = random.choice(spawn_locations_green) z -= 2.4 # magic numbers x += 0.5 y += 0.5 if connection.protocol.map.get_z(x, y) <= z: # allows spawning lower if the ground is destroyed return x, y, z else: return x, y, connection.protocol.map.get_z(x, y)