name = 'MeleeTrain' version = '1.0' author = 'Dany0 and Influx and Supercool' description = 'Train track melee carnage!' extensions = { 'water_damage' : 200} # script from pyspades.constants import * import random def get_entity_location(team, entity_id): if entity_id == BLUE_FLAG: return (259, 256, 51) if entity_id == GREEN_FLAG: return (252, 256, 51) if entity_id == BLUE_BASE: return (131, 264, 56) if entity_id == GREEN_BASE: return (379, 248, 58) # example spawns spawn_locations_blue = [ (133, 264, 56), (134, 264, 56), (132, 264, 56), (133, 263, 56), (133, 265, 56), (164, 256, 51) ] spawn_locations_green = [ (387, 248, 58), (388, 248, 58), (385, 248, 58), (387, 249, 58), (387, 247, 58), (348, 256, 51) ] def get_spawn_location(connection): if connection.team is connection.protocol.blue_team: x, y, z = random.choice(spawn_locations_blue) elif connection.team is connection.protocol.green_team: x, y, z = random.choice(spawn_locations_green) x += 0.5 y += 0.5 return x, y, z