name = 'Isle Hop' version = '0.2' author = 'danhezee made with BlockMan2D' description = ('The test map for the push gamemode') fog = (0, 25, 50) extensions = { 'push': True, 'push_spawn_range' : 5, 'push_blue_spawn' : (91, 276, 59), 'push_blue_cp' : (411, 224, 59), 'push_green_spawn' : (83, 183, 59), 'push_green_cp' : (414, 248, 59), 'water_damage' : 100 }